Bethesda says no official Mod Support for Oblivion Remastered


Xbox and Bethesda shadow dropped The Elder Scrolls IV: Oblivion Remastered on Xbox Series X|S, PlayStation 5, and PC, an Unreal Engine 5 remaster of the beloved fantasy RPG. While the “remastered” in the title might undersell it, this

style of remaster
includes gameplay improvements, new content, and all the DLC packaged together, making it feel like a much bigger overhaul compared to some other remastered games.

Because Bethesda chose to release it at the same time it announced it, some information about

The Elder Scrolls IV: Oblivion Remastered
came out after the announcement, which has left fans feeling a bit down on the remaster, at least those playing it on a console.

Related


10 Games That Should Get an Oblivion-Style Remaster

Rebuild it and they will come.

Bethesda Won’t Provide Official Mod Support for Oblivion Remastered

It was revealed in the official FAQ for The Elder Scrolls IV: Oblivion Remastered that Bethesda won’t be providing official mod support for the new release. This seems odd, as Bethesda usually supports mods pretty heavily, and the original Oblivion was a pretty heavily modded game. However, what that actually means depends on where you choose to play the remaster. On console, this means no Creation Club, which is how console players have downloaded and used mods in other Bethesda games, like Fallout 4 and Starfield. Without Creation Club, console players have no way of installing and using mods in the Oblivion Remaster.

The Elder Scrolls IV: Oblivion Remastered is available on both console and PC.

The story is quite different for PC players, however. While no official mod support means no tools for modders, they can still make mods, with some added effort. According to the Oblivion Subreddit, this version of Oblivion is still fairly easy to mod, thanks in part to the remaster using the original version of Oblivion in conjunction with Unreal Engine 5. This means that old Oblivion mods may just work, or at least require only minor tweaking. While Bethesda could change its mind in the future, it seems unlikely that a remaster would see significant post-launch support.



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