Diablo 4’s season 9 update nerfs Overpower and adds Horadric Powers


Diablo 4 Season 8 only started just over three weeks ago, yet it’s a short season, and today Blizzard went live with a remarkably early season Campfire stream (which really should change to Developer stream now they’ve taken the Campfire from the game menu but I digress).

With Season 8 still fresh in players’ minds, and Season 9 ‘Sins of the Horadrim’ on the horizon, Diablo 4 developers sat down to introduce the new season theme, huge changes to Nightmare dungeons, a huge nerf to a dominating damage type, and more in today’s Campfire.

Here’s everything you need to know.

The State of Diablo 4 so far

(Image credit: Windows Central | Blizzard)

Levelling was slowed down for Season 8 quite considerably in the PTR, but the team pulled back on this thanks to some feedback, ready for launch. This highlighted other issues however, that there isn’t enough activity variety for players while levelling up.

Apparition Incursions, for example, which are part of the Season 8 theme, feel like a mandatory event for players and nobody wants to feel like they have to do a certain activity to progress.

The team is looking at levelling variety going forward, as well as endgame activities and player fatigue in fighting Lair Bosses. The intention is for the game to encourage you do a variety of events rather than hyper-focusing on one in particular.

Season 9 will be tested with PTR 2.3.0



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