The First Descendant adds jiggle physics at last


In November last year, Nexon announced they had started developing a much-requested fan feature. Dubbed “Dynamic Motion,” Nexon has finally launched jiggle physics for the player base.

In what I’ll describe as the most sophisticated set of fans in gaming, The First Descendant players can now enable the most necessary addition in all of gaming. Here are the details on Dynamic Motion:

  • Dynamic Motion has been added.
  • Dynamic Motion Level has been added. It consists of Weak / Medium / Strong, and the default setting is Medium.
  • Check it in Options > Gameplay > Display Settings.”

Me looking at the patch notes this morning. (Image credit: Nexon)

They slapped weak, medium, and strong jiggle settings into The First Descendant, and I’m losing it over here! If your character’s cakes ain’t clappin’ enough, just crank that booty dial to maximum bounce!





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