Halo Infinite’s Forge Mode has leaked — here’s how to play it early yourself


In the time since the Halo Infinite campaign co-op beta launched earlier this month, several Halo players have managed to gain access to a work-in-progress version of the game’s upcoming Forge mode that was included in the beta build, but was not intended to be playable. As a result, several Halo Infinite Forge leaks have spilled online, giving fans a close look at what they can expect from the latest iteration of the franchise’s beloved level editor.

If you have access to the co-op beta build and are interested in trying out Forge yourself before the beta ends on Aug. 1, we’ve got you covered with everything you need to know. This includes an overview of what Forge mode is, a guide on how to access and play Forge early, details about whether or not you can carry your Forge progress over to the full game when the mode officially comes out, and more.

What is Halo Infinite Forge mode?

A gingerbread house made in Halo Infinite’s Forge mode. (Image credit: Halo Infinite Leaks & News on Twitter)

Put simply, Halo Infinite’s Forge mode is a tool that allows players to tweak existing maps or make entirely new ones using hundreds — perhaps even thousands — of terrain pieces, geometric objects, props, decorations, placeable visual and sound effect emitters, weapons, vehicles, and more. You can even change the color and texture of many of the objects you can place down. Additionally, players also have the ability to tweak and change a map’s weather, skybox color, cloud position, and numerous other options.

New in Infinite’s iteration of Forge is Object Scaling, which gives players the ability to scale an object up or down, increasing or decreasing its size. This feature can also be used on individual axes, stretching and contorting the selected object to create unusual shapes should your vision for your map call for them.

Scripting in Halo Infinite Forge. (Image credit: @HaloNoticiasMX on Twitter)

Weapon Combining and Vehicle Welding, both of which were glitches in Halo 5: Guardians’ Forge, have also been made official features in the Halo Infinite version of Forge. The former allows you to give one weapon a different weapon’s damage and projectile type (a Battle Rifle that shoots Skewer rounds, for example), while the latter makes it possible to attach objects or vehicles to another vehicle, “welding” them together.





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