Diablo 4 review: All hell’s furies couldn’t drag you away from this game


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hey say that the one good thing about hell is that you’re always guaranteed a warm welcome, and so it goes for Diablo IV. In fact, the demon-battling action-RPG series has never been so easy to get into or impossible to leave. As Dante said, “Abandon hope, all ye who enter here”. Quick sessions have a fiendish habit of turning into all-night marathons, leaving you looking like a hollowed-out lost soul in the morning.

Its developer, the legendary Blizzard Entertainment, established what worked back in 1997 and hasn’t gone crazy trying to mix things up since; it’s still a fantasy RPG with all the tiresome brainy stuff pulled out. You pick a hero, roam the wilderness and dungeons, and barrel through every imp or undead horror that has the gall to get in your way. Killing monsters and completing quests grants you experience, so you level up and gain more powerful abilities with which you can kill more monsters.



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