Armored Core 6 review: FromSoftware’s mecha mayhem masterpiece


Developer FromSoftware took the gaming industry by storm in the 2010s with its many action RPGs like the Dark Souls trilogy, Bloodborne, and Sekiro: Shadows Die Twice, and won Game of the Year in 2022 with the monumentally successful Elden Ring. Now, though, the legendary studio is back just a year later with a brand new reboot entry in a lesser-known mecha action franchise it’s been contributing to since 1997: Armored Core. After several years of development that began all the way back in 2017, Armored Core VI: Fires of Rubicon is finally here.

As someone who’s only ever played FromSoftware’s Souls-style titles, I was incredibly excited to get the opportunity to review Armored Core 6. I’ve spent the last week and a half playing through its expansive campaign and its suite of various side levels, and I’m ecstatic to say that I’ve been completely won over by its frenetic vehicular combat, deep sandbox of weapons and mech components, the intriguing narrative, and its phenomenal presentation. Make no mistake: whether you’re a longtime Armored Core veteran or a curious Souls fan looking to see what else FromSoftware is capable of, I’m confident you’ll absolutely love this game.





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