Robocop: Rogue City review – aye, robot


Review information

Platform reviewed: PC
Available on: PlayStation 5, Xbox Series X|S, PC
Release date: November 2, 2023

It only takes the length of the pulse-pounding TV station shootout that kicks off first-person shooter Robocop: Rogue City for you to feel like ol’ chrome dome himself. Whether it’s the recognizable Auto-9 in your hand, the clunking gait, or just the fact your 9mm pistol is blowing off limbs with spurts of claret, it’s immediately apparent that this isn’t just another run-of-the-mill shooter, but a faithful adaptation of the Robocop universe.

Rogue City makes a hell of a first impression, and while it doesn’t deliver on its promises all of the time, it’s charming and full of ambition. It’s also a hell of a lot of fun, a combination of my own personal nostalgia and the fact that it’s a very solid shooter that constantly mixes up what you’re fighting against. There are, however, a lot of bugs here – I had to restart at a checkpoint several times because a gate wouldn’t open or a hidden enemy was blocking progression, and when that happened I was happy with the generous checkpointing. Elsewhere, some assets were in Polish and had not been translated, and at the start of one gunfight, I strafed left and dropped through the world.



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