PC indie darling Manor Lords hits over 2 million copies sold three weeks after launch


What you need to know

  • Manor Lords, the ambitious medieval city-building game being developed by solo dev Greg Styczeń, launched in Early Access on PC via Steam, GOG, and the Microsoft Store last month to critical acclaim.
  • Now, just three weeks after release, the game has sold two million copies according to publisher Hooded Horse.
  • The amount of people who have played the game is likely considerably higher, as it’s available on PC Game Pass (and Xbox Game Pass Ultimate, by extension).
  • This news comes a few days after the game’s first major patch entered beta testing. It aims to make archers more effective in battle, resolve some issues with Trading Post and Marketplace logistics, slow down the rate at which the Baron (your opponent) claims land on the map, and more.

Manor Lords — the ambitious medieval city-builder created entirely by Slavic Magic solo developer Greg Styczeń over the course of seven years — finally launched on PC in Early Access last month, and seeing as the game was the most wishlisted title on Steam for some time, I wasn’t shocked to see it catapult to the top of the platform with 170,000 concurrent players at release. What does surprise me, though, is that the game has officially sold over two million copies across Steam, GOG, and the Microsoft Store just three weeks post-launch, which is an amazing milestone for an indie game made by one person.

Publisher Hooded Horse revealed the news in a press release, celebrating the game’s impressive success and sharing a statement from CEO Tim Bender: “It’s been wonderful to see so many players give Manor Lords a try,” he said. “We had some pretty optimistic expectations and even some wild hopes, but reaching two million copies on Manor Lords so quickly has exceeded even those.”





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