Season 5 is a triumph for Diablo 4, but here are 7 things that could make it truly legendary


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I’m going to let you in on a little secret: I was planning to skip Season 5 of Diablo 4. Yes, me—the Diablo-obsessed hype beast. Not because I didn’t think Season 5 would be good, but mainly because we have an expansion, Vessel of Hatred, coming out on October 8. Season 5 is only running for two months, and I was on holiday when it started. I figured Season 5 wouldn’t be all that different from Season 4, so why not take a break before the hectic October rush with a new season, an expansion, and a brand new class—Spiritborn—being added to the game?

So, what changed my mind? Well, I had just finished Shadow of the Erdtree, the latest Elden Ring DLC, which is an extremely challenging game. I needed a palette cleanser, but nothing I picked up afterward really grabbed my attention, so when I got back home, I figured I’d jump into Season 5 and give it a try. Boy, am I glad I did. I didn’t think it was possible, but Season 5 is even better than Season 4.

Season of the Infernal Hordes is a triumph for Diablo 4

Season 4 fundamentally changed Diablo 4 forever, with in-depth itemization changes, an overhauled Helltide, The Pit being added to the endgame, and the introduction of Masterworking and Tempering. What Season 5 has done is build upon this incredibly strong foundation and make it even better. Here’s just a quick list of things that have made this season an absolute delight for me:

  • Boss farming made easy: Being able to farm bosses without sitting through two loading screens and resetting the dungeon is game-changing. I now actually want to fight Boss Ladder bosses hundreds of times because it’s easy to do so. Simply resummon from inside the dungeon.
  • Uniques matter again: With tweaks to bring them in line with Legendaries, many builds now have a couple of Uniques as best-in-slot, giving the loot hunt depth again.
  • Mythic Uniques visibility: Mythic Uniques now being visibly different (Purple) gives a genuine sense of excitement when one drops. Previously, I had no idea until I checked my bag and occasionally even salvaged them by accident!
  • ‘Mother’s Gifts’ from any activity: Being able to earn these from any activity, rather than being funneled into only running Helltides like we were in Season 4 to finish our reputation board, gives me much more freedom to choose my activities and still feel rewarded.
  • Infernal Hordes in the endgame: The Infernal Hordes being added to the endgame rotation is a breath of fresh air. A friend described it as “Vampire Survivors in Diablo.” It’s hectic, with waves upon waves of enemies and difficulty scaling based on our choices, and it’s the most fun I’ve had leveling my character from 80-to 100.





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