“It would have ROCKED!”: Today I learned a Halo dev prototyped an Alien crossover — here’s what it looked like


Have you ever wanted to see Master Chief fight a Xenomorph? Being the gigantic Halo fan that I am, it’s something I’ve thought about ever since I saw the original Alien film, and I’d wager it’s a showdown plenty of other science fiction lovers would enjoy viewing, too. Of course, the chances of that actually happening in any official material are pretty slim, but today, I learned that at one point, it may have been surprisingly close to being made reality.

That’s because I’ve come across concepts and screenshots from Eric Arroyo — a lead 2D/3D character and vehicle artist who worked at Bungie on 2001’s Halo: Combat Evolved, 2004’s Halo 2, and 2007’s Halo 3 — that show a mock-up Alien crossover he created while working on the final game in the series’ trilogy. You can view these images on his ArtStation profile here or below; the crossover stills are at the bottom of the post.

“If the Master Chief turned a corner and was swarmed by these? It would have ROCKED!” reads a note from Arroyo on the images of a Xenomorph he made for Halo 3. Notably, the predatory creature was fully modeled and textures, and looks to have been about as large as a Covenant Elite or Brute in-game.

A full look at Eric Arroyo’s Halo/Alien crossover concept. (Image credit: Eric Arroyo on ArtStation)

“This is a Warrior/Drone from the movie Aliens,” explains Arroyo in additional comments. “I created it for use with the Halo 3 engine in hopes of prototyping a Halo meets Aliens encounter.” It’s also stated that the model had 3,700 polygons in total — Master Chief’s had 5,000, for comparison — and featured a bump map texture that was hand-drawn in Photoshop. In total, it took 10 days for Arroyo to build the prototype.





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