A fix for those frustrating stealth missions in Star Wars Outlaws is reportedly on the way


What you need to know

  • Star Wars Outlaws, developed by Massive Games and published by Ubisoft, is a third-person action adventure with stealth mechanics set in the Star Wars universe.
  • Some early gameplay segments feature punishing stealth requirements that have led to players struggling to progress.
  • Star Wars Outlaws creative director, Julian Gerighty, revealed a patch for the frustratingly difficult stealth missions that would release “in about ten days”, around September 17.
  • The team is also considering additional missions later in the game to retool and adjust for better difficulty balance.

Star Wars Outlaws just released one week ago, and the team at Massive Games is already tooling away at a patch to rework the difficulty of some of the game’s more controversial early missions. According to comments made by creative director Julian Gerighty to GamesRadar+, Ubisoft has a patch in the works that will retool the problematic missions after seeing data that indicates they are not working as intended. The patch can be expected “maybe in ten days”, according to Gerighty, which would put the update’s release around September 17.

Gerighty’s comments claim the game’s aggressively punishing stealth missions were to create tension, but are ultimately not performing as the team intended. Instead, players are struggling and finding those early missions unfair, which Gerighty agrees is an accurate take. Gerighty also stated that the difficulty spike was something that only crept in within a week or so of the game’s launch. He described the difficulty of the early mission on Mirogana as incredibly punishing and a mistake that the team would continue to work on.

Star Wars Outlaws: Official Launch Trailer – YouTube
Star Wars Outlaws: Official Launch Trailer - YouTube


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