Blizzard has made it impossible to die while levelling in World of Warcraft, for some reason


What you need to know

  • World of Warcraft is among the game industry’s most successful titles, entering its 20th year of profitable operation. 
  • Microsoft acquired the game when it purchased Activision-Blizzard, which was finalized last year. 
  • Over the summer, World of Warcraft gained its latest expansion, The War Within, and it has been largely well-received. 
  • However, an influx of new players have noticed that World of Warcraft’s aging levelling experience has become easier and more simplistic than ever — because you can no longer actually die. 

World of Warcraft is one of the game industry’s biggest success stories. Launched almost 20 years ago, the game has gone from strength to strength, still delivering a premier MMORPG experience even during some of its worst expansion cycles. Microsoft acquired World of Warcraft when it purchased Activision-Blizzard, and it remains one of Windows’ best PC games

The most recent one, World of Warcraft: The War Within, has vastly improved the experience for casual players and soloists, adding a new type of dungeon that solo players can enjoy, while also maintaining the usual endgame difficulty curve for those who want a real challenge. 



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