World of Warcraft’s ‘immortality’ levelling experience is a bug, with a fix coming soon


What you need to know

  • World of Warcraft is an industry-leading MMORPG, developed by Blizzard and now owned by Microsoft as part of its gaming division. 
  • The game is a legend, with 20-years of ceaseless operation and non-stop content updates. 
  • However, finding new players has been tough for the game generally, which hasn’t had a refreshed levelling experience since Cataclysm back in 2010.  
  • New players now start off in the recent “Dragonflight” expansion, and players discovered that while levelling there, you, in fact, cannot die.
  • I wondered if this was intended to try and make the game as easy as possible for new players even if it took all of the risk out of the game. World of Warcraft Game Director Ion Hazzikostas confirmed to me today that it is unintended, however, that players should be permanently immortal.  

World of Warcraft is a personal favorite and a beloved MMORPG comprised of millions of players, and it recently got a huge update. 

The War Within expansion added some of the best story delivery the game has ever seen, complete with high-quality in-engine and pre-rendered cinematics and new gameplay features. In my World of Warcraft: The War Within review, I noted how the game has hit a high point not seen in years, and has an incredibly bright future ahead of it. That is, if you’re an existing player. 



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