Elden Ring developer FromSoftware discusses what’s coming next, and it’s not “Elden Ring 2”


What you need to know

  • FromSoftware is the legendary arthouse behind Elden Ring, Dark Souls, Sekiro, Armored Core, and various other successful Xbox and Windows PC games.
  • In a new interview, FromSoftware lead Hidetaka Miyazaki discussed a variety of topics, including what’s next for the developer.
  • It sounds as though we’re not getting a follow up to Elden Ring any time soon, but there’s a “variety” of other games in multiple genres in development.

There are few game developers out there as celebrated and beloved as FromSoftware today. The studio behind Elden Ring is one of the most decorated of recent times, continuing a relentless winning streak spanning literal decades. Its Demon’s Souls, Bloodborne, and Dark Souls games defined an entire genre of homages and copycats alike, and culminated in the masterful Elden Ring, which brought the genre well and truly into the mass mainstream.

Many fans are eagerly awaiting what might be next for the studio, which counted the Elden Ring expansion Shadow of the Erdtree and the mech action game Armored Core VI among its recent major wins. Elden Ring remains among the most highly rated games on Xbox and Windows PCs, and could become the first “DLC” to win the coveted “Game of the Year” at Geoff Keighley’s 2025 Game Awards, after the rules were changed specifically for the game.

You might expect most studios to dive right into a sequel to capitalize on Elden Ring and Shadow of the Erdtree’s success. But studio lead Hidetaka Miyazaki has other plans.

Armored Core VI: Fires of Rubicon promotional screenshot

The fantastic Armored Core VI: Fires of Rubicon could potentially see a sequel before Elden Ring. (Image credit: Bandai Namco Entertainment Inc.)

In a new interview in Game Watch (via the awesome @Okami13_), Miyazaki discussed a range of topics, paraphrased via Japanese with Microsoft Copilot. Miyazaki remarked that achieving a large scale for Shadow of the Erdtree was important to continue Elden Ring’s sense of adventure, alongside exploring elements of the unknown. Although he conceded that the developers learned new things they will take forward into their next titles.



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