Capcom shows off improved framerates, resolutions, and gameplay changes coming to Monster Hunter Wilds’ launch


It’s been over a month and a half since the general public had a sneak peek at Monster Hunter Wilds and began implementing it through its Open Beta Test, and in that time, Capcom has been busy. It has taken all the player feedback from the beta and has begun implementing it in the final version, as demonstrated through the recently uploaded Monster Hunter Wilds Pre-Launch Community Update Stream.

Monster Hunter Wilds – Pre-Launch Community Update – YouTube
Monster Hunter Wilds - Pre-Launch Community Update - YouTube


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The first of these many changes is that Capcom has improved the game’s framerate performance and resolution considerably compared to the Open Beta Test. The game will now properly run consistently at 60fps and 1080p when playing in Prioritise Framerate Mode and 30fps and 4K Resolutions (specifically Output Resolution – 3840×2180 / Rendering Resolution – 3072×1728) in Prioritise Graphics Mode at launch.



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