Accessibility, representation, sustainability, and empathy should be the themes for game development in 2024


Lately, it seems there are no shortages of tragedies, controversies, and debacles in the video games industry, not to mention the rest of the world. Each week the ever-online community finds a new hill to set fire to and die on, and each week companies around the globe find new ways to squeeze more profit and less creativity out of the games we’re supposed to love. My time with GDC 2024 showed me developers aren’t sitting idly by, though; there was a lot of righteous frustration, and a lot of push for positive changes.

Accessibility and inclusivity are both becoming increasingly important for welcoming more players to the community, especially among indie games. Representation for developers in all corners of the globe is giving rise to brand-new gaming experiences we otherwise would’ve missed out on. The rising environmental cost of the video games industry is finally being combatted by innovation and awareness. Developers are rightfully pushing back against unsustainable, profit-driven trends among mega-corporations and publishers that are actively harming the quality of games.





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