All you need to know about runes and runewords in Diablo 2: Resurrected


    Runes and the runewords they create when combined properly are an integral part of Diablo 2: Resurrected. Here’s what you need to know.

    Runes and runewords were introduced in Diablo 2’s expansion Lord of Destruction. Whereas in the base Diablo 2 game you had to rely on unique weapons and armor for end-game gear, this new ranked system gave the game an entirely new feel. Now you could find runes anywhere in the game, to be traded or hoarded to create powerful runewords. Since Diablo 2: Resurrected folds in the base game and the expansion, runes will play a huge role in the online economy and in the power ranking of your characters. Let’s take a look at how runes work, what runes afford what abilities, and how to create runewords. This guide also includes a full list of the runewords available in Diablo 2: Resurrected, including the seven new runewords introducted with Patch 2.4.

    Diablo 2: Resurrected runes and abilities

    A Ral rune and its effects when socketed into an item.

    Single runes can drop anywhere in Diablo 2: Resurrected, starting in Normal difficulty through to Hell difficulty. Runes are socketable items, just like gems, meaning you can put them into socketed gear to receive their effects. However, the real magic of runes comes when you combine them in a specific order in a specific item. Runewords, as they’re called, are some of the most powerful items in the game, right up there with set items and uniques. A full list of runewords can be found in the next section.

    Mid and high runes should not be parted with easily. They are incredibly rare and can fetch a lot of loot in the game’s online economy.

    Runes can also be used in certain Horadric Cube recipes. For example, you can combine a Ral rune with a damaged piece of gear to repair it. This is a great trick when you’re low on gold and can’t afford repairs at a vendor. Runes can also be combined together in the Horadric Cube; this is colloquially called “cubing up” and it is a common way to get to the next level rune without having to find it in the wild. For example, if you have three El runes and need an Eld rune, you can place the three El runes in the Cube and hit the transmute button. Out will pop an Eld rune. This upgrade recipe is included in the rune chart below.

    The Hellforge quest in Act 4 will always drop some runes, and it is often used as payment for a rush through the acts. The Countess, found at the bottom of the Forgotten Tower in Act 1’s Black Marsh, is another great source of runes.

    Notice how the Ist rune socketed into this unique Harlequin Crest boosts my magic find stat considerably.

    Because runes have a set rarity moving from the most common (El) up to the rarest (Zod), they’re often used as the economy in Diablo 2. El through Lem are generally considered low runes, Pul through Gul are generally considered mid runes, and Vex through Zod are generally considered high runes. If you find mid or high runes in your travels, be sure to not part with them easily!

    Following is a chart with all of the Diablo 2: Resurrected runes and their effects.

    Rune Name Min. level Weapon effect Armor effect Upgrade recipe
    El 11 +50 attack rating
    +1 light radius
    +15 defense
    +1 light radius
    Eld 11 +75% damage to undead
    +50 attack rating against undead
    15% slower stamina drain
    +7% chance to block (shield)
    3 El
    Tir 13 +2 mana after each kill +2 mana after each kill 3 Eld
    Nef 13 Knockback +30 missile defense 3 Tir
    Eth 15 -25% target defense +15% mana regeneration 3 Nef
    Ith 15 +9 maximum damage 15% damage taken goes to mana 3 Eth
    Tal 17 +75 poison damage over 5 seconds +30% poison resist
    +35% poison resist (shield)
    3 Ith
    Ral 19 Add 5-30 fire damage +30% fire resist
    +35% fire resist (shield)
    3 Tal
    Ort 21 Add 1-50 lightning damage +30% lightning resist
    +35% lightning resist (shield)
    3 Ral
    Thul 23 Add 3-14 cold damage (3 seconds) +30% cold resist
    +35% cold resist (shield)
    3 Ort
    Amn 25 7% life stolen per hit Attacker takes damage of 14 3 Thul
    Chipped topaz
    Sol 27 +9 minimum damage Damage reduced by 7 3 Amn
    Chipped amethyst
    Shael 29 20% increased attack speed 20% faster hit recovery
    20% faster block rate (shield)
    3 Sol
    Chipped sapphire
    Dol 31 Hit causes monster to flee (25%) +7 replenish life 3 Shael
    Chipped ruby
    Hel -20% requirements -15% requirements 3 Dol
    Chipped emerald
    Io 35 +10 vitality +10 vitality 3 Hel
    Chipped diamond
    Lum 37 +10 energy +10 energy 3 Io
    Flawed topaz
    Ko 39 +10 dexterity +10 dexterity 3 Lum
    Flawed amethyst
    Fal 41 +10 strength +10 strength 3 Ko
    Flawed sapphire
    Lem 43 75% extra gold from monsters 50% extra gold from monsters 3 Fal
    Flawed ruby
    Pul 45 +75% damage to demons
    +100 attack rating against demons
    +30% enhanced defense 3 Lem
    Flawed emerald
    Um 47 25% chance of open wounds +15 all resistances
    +22 all resistances (shield)
    2 Pul
    Flawed diamond
    Mal 49 Prevent monster heal Magic damage reduced by 7 2 Um
    Topaz
    Ist 51 +30% better magic find +25% better magic find 2 Mal
    Amethyst
    Gul 53 +20% bonus to attack rating +5% to maximum poison resist 2 Ist
    Sapphire
    Vex 55 7% mana stolen per hit +5% to maximum fire resist 2 Gul
    Ruby
    Ohm 57 +50% enhanced damage +5% to maximum cold resist 2 Vex
    Emerald
    Lo 59 +20% deadly strike +5% to maximum lightning resist 2 Ohm
    Diamond
    Sur 61 Hit blinds target +5% maximum mana
    +50 mana (shields)
    2 Lo
    Flawless topaz
    Ber 63 +20% chance of crushing blow Damage reduced by 8% 2 Sur
    Flawless amethyst
    Jah 65 Ignore target’s defense +5% maximum life
    +50 life (shield)
    2 Ber
    Flawless sapphire
    Cham 67 Freeze target +3 Cannot be frozen 2 Jah
    Flawless ruby
    Zod 69 Indestructible Indestructible 2 Cham
    Flawless emerald

    Diablo 2: Resurrected runewords explained

    The Enigma runeword is one of the most powerful in the game due to its +1 to Teleport stat. It’s not, however, easy to create.

    Runewords are some of the most powerful items you can craft in Diablo 2: Resurrected, though they do take quite a bit of work to accomplish. You must first find the proper runes to create the runeword, then you must find the corresponding weapon, shield, or armor that can accept the runeword. The item must have the exact number of open sockets for the runeword to work, and the runes must be placed into the socketed item in the correct order. The item must also be plain (white); magic (blue), rare (yellow), unique (gold), and set (green) items with the right amount of sockets will not work for runewords.

    For this reason, you need to take great care when creating a runeword. Double- and triple-check the item type is proper — for example, the Insight runeword can be created in polearms and staves but not spears — and lay out the runes in the proper order before socketing them into the item.

    There are a few intricacies when it comes to weapon and armor types that you should make note of. “Body armor” only includes items worn on your torso. General “armor” includes shields, boots, gloves, helms, etc. Hammers will not work with runewords meant for maces. “Melee weapons” do not include ranged weapons, like bows and crossbows. Orbs are also not considered melee weapons.

    This Infinity runeword is made for a mercenary so I used an Ethereal base to get a nice boost to base damage.

    When creating runewords, many have variable stats that determine how good of a roll you’ve created. A perfect runeword roll is always worth a lot more than an imperfect roll. In the same sense, using the best runeword base (an item with sockets) possible is always recommended. For example, if you’re creating a runeword to equip on a mercenary, always use an Ethereal base. Mercenary weapons and armor don’t lose durability, so you can get the stat boost from the Ethereal property and not worry about it ever breaking. Every little boost to stats counts in Diablo 2: Resurrected.

    Runewords can be equipped on any type of character. They will receive the runeword’s bonuses unless otherwise stated. That means you can equip, say, a Beast runeword on a Sorceress and give her the ability to turn into a Werebear. This diversifies builds and gives players plenty of options when it comes to fun playstyles.

    Diablo 2: Resurrected is set to receive seven new runewords with Patch 2.4, which is first seeing some time in the Public Test Realm (PTR) to work out all the kinks. Here’s what the new runewords look like.

    Runeword Item(s) Runes Effects
    Flickering Flame Helm
    3 sockets
    Nef + Pul + Vex Level 4-8 Resist Fire aura (varies)
    +3 to fire skills
    -10-15% to enemy fire resistance (varies)
    +30% enhanced defense
    +30 defense vs. missile
    +50-75 to mana (varies)
    Half freeze duration
    +5% to maximum fire resist
    Poison length reduced by 50%
    Mist Bow or crossbow
    5 sockets
    Cham + Shael + Gul + Thul + Ith Level 8-12 Concentration aura (varies)
    +3 to all skills
    20% increased attack speed
    100% piercing attack
    +325-375% enhanced damage (varies)
    +9 to maximum damage
    20% bonus to attack rating
    Adds 3-14 cold damage
    Freeze target +3
    +24 vitality
    All resistances +40
    Obsession Staff
    6 sockets
    Zod + Ist + Lem + Lum + Io + Nef Indestructible
    24% chance to cast level 10 Weaken when struck
    +4 to all skills
    65% faster cast rate
    60% faster hit recovery
    Knockback
    +10 to vitality
    +10 to energy
    Increase maximum life 15-20% (varies)
    Regenerate mana 15-30% (varies)
    All resistances +60-70 (varies)
    75% extra gold from monsters
    30% better chance of getting magic items
    Pattern Claw
    3 sockets
    Tal + Ort + Thul 30% faster block rate
    40-80% enhanced damage (varies)
    10% bonus to attack rating
    Adds 17-62 fire damage
    Adds 1-50 lightning damage
    Adds 3-14 cold damage
    +75 poison damage over 5 seconds
    +6 to strength
    +6 to dexterity
    +15 all resistances
    Plague Sword
    3 sockets
    Cham + Shael + Um 20% chance to cast level 12 Lower Resist when struck
    25% chance to cast level 15 Poison Nova on striking
    Level 13-17 Cleansing aura (varies)
    +1-2 all skills (varies)
    20% increased attack speed
    220-320% enhanced damage (varies)
    -23% to enemy poison resist
    0.3% Deadly Strike (based on character level)
    25% chance of Open Wounds
    Freezes target +3
    Unbending Will Sword
    6 sockets
    Fal + Io + Ith + Eld + El + Hel 18% chance to cast level 18 Taunt on striking
    +3 to Combat Skills (Barbarian only)
    +20-30% increased attack speed (varies)
    +300-350% enhanced damage (varies)
    +9 to maximum damage
    +50 to attack rating
    +75% damage to undead
    +50 attack rating against undead
    8-10% life stolen per hit (varies)
    Prevent monster heal
    +10 to strength
    +10 to vitality
    Damage reduced by 8
    +1 light radius
    Requirements -20%
    Wisdom Helm
    3 sockets
    Pul + Ith + Eld +33% piercing attack
    +15-25% bonus to attack rating (varies)
    4-8% mana stolen per hit (varies)
    +30% enhanced defense
    +10 to energy
    15% slower stamina drain
    Cannot be frozen
    +5 to mana after each kill
    15% damage taken goes to mana

    Not that with Patch 2.4, the Insight runeword can now also be made into bows and crossbows along with the usual polearms.

    Following is a list of the original runewords that are available in Diablo 2: Resurrected, as well as which items work and which runes are required.

    Runeword Item(s) Runes Effects
    Ancient’s Pledge Shields
    3 sockets
    Ral + Ort + Tal +50% enhanced defense
    Cold resist +43%
    Fire resist +48%
    Lightning resist +48%
    Poison resist +48%
    10% damage taken goes to mana
    Beast Axes, scepters, hammers
    5 sockets
    Ber + Tir + Um + Mal + Lum Level 9 Fanaticism aura when equipped
    +40% increased attack speed
    +240-270% enhanced damage (varies)
    20% chance of crushing blow
    25% chance of open wounds
    +3 to Werebear
    +3 to Lycanthropy
    Prevent monster heal
    +25-40 strength (varies)
    +10 to energy
    +2 to mana after each kill
    Level 13 Summon Grizzly (5 charges)
    Black Clubs, hammers, maces
    3 sockets
    Thul + Io + Nef +120% enhanced damage
    40% chance of crushing blow
    +200 attack rating
    Adds 3-14 cold damage (3 seconds)
    +10 to vitality
    15% increased attack speed
    Knockback
    Magic damage reduced by 2
    Level 4 Corpse Explosion (12 charges)
    Bone Body armor
    3 sockets
    Sol + Um + Um 15% chance to cast level 10 Bone Armor when struck
    15% chance to cast level 10 Bone Spear on striking
    +2 to Necromancer skill levels
    +100-150 mana (varies)
    All resistances +30
    Damage reduced by 7
    Bramble Body armor
    4 sockets
    Ral + Ohm + Sur + Eth Level 15-21 Thorns aura when equipped (varies)
    +50% faster hit Recovery
    +25-50% to poison skill damage (varies)
    +300 defense
    Increase maximum mana 50%
    Regenerate mana 15%
    +5% maximum cold resist
    Fire resist +30%
    Poison resist +100%
    +13 life after each kill
    Level 13 Spirit of Barbs (33 charges)
    Breath of the Dying Weapons
    6 sockets
    Vex + Hel + El + Eld + Zod + Eth 50% chance to cast level 20 Poison Nova when you kill an enemy
    Indestructible
    +60% increased attack speed
    +350-400% enhanced damage (varies)
    +200% damage to undead
    -25% target defense
    +50 to attack rating
    +50 to attack rating against undead
    7% mana stolen per hit
    12-15% life stolen per hit (varies)
    Prevent monster heal
    +30 to all attributes
    +1 to light radius
    Requirements -20%
    Call to Arms Weapons
    5 sockets
    Amn + Ral + Mal + Ist + Ohm +1 to all skills
    +40% increased attack speed
    +250-290% enhanced damage (varies)
    Adds 5-30 fire damage
    7% life stolen per hit
    +2-6 to Battle Command (varies)
    +1-6 to Battle Orders (varies)
    +1-4 to Battle Cry (varies)
    Prevent monster heal
    Replenish life +12
    30% better chance of getting magic items
    Chains of Honor Body armor
    4 sockets
    Dol + Um + Ber + Ist +2 to all skills
    +200% damage to demons
    +100% damage to undead
    8% life stolen per hit
    +70% enhanced defense
    +20 to strength
    Replenish life +7
    All resistances +65
    Damage reduced by 8%
    25% better chance of getting magic items
    Chaos Claws
    3 sockets
    Fal + Ohm + Um 9% chance to cast level 11 Frozen Orb on striking
    11% chance to cast level 9 Charged Bolt on striking
    +35% increased attack speed
    +290-340% enhanced damage (varies)
    Adds 216-471 magic damage
    25% chance of open wounds
    +1 to Whirlwind
    +10 to strength
    +15 life after each demon kill
    Crescent Moon Axes, swords, polearms
    3 sockets
    Shael + Um + Tir 10% chance to cast level 17 Chain Lightning on striking
    7% chance to cast level 13 Static Field on striking
    +20% increased attack speed
    +180-220% enhanced damage (varies)
    Ignore target’s defense
    -35% to enemy lightning resistance
    25% chance of open wounds
    +9-11 magic absorb (varies)
    +2 to mana after each kill
    Level 18 Summon Spirit Wolf (30 charges)
    Delirium Helms
    3 sockets
    Lem + Ist + Io 1% chance to cast level 50 Delirium when struck
    6% chance to cast level 14 Mind Blast when struck
    14% chance to cast level 13 Terror when struck
    11% chance to cast level 18 Confuse on striking
    +2 to all skills
    +261 defense
    +10 to vitality
    50% extra gold from monsters
    25% better chance of getting magic items
    Level 17 Attract (60 charges)
    Doom Axes, polearms, hammers
    5 sockets
    Hel + Ohm + Um + Lo + Cham 5% chance to cast level 18 Volcano on striking
    Level 12 Holy Freeze aura when equipped
    +2 to all skills
    +45% increased attack speed
    +330-370% enhanced damage (varies)
    -(40-60)% to enemy cold resistance (varies)
    20% deadly strike
    25% chance of open wounds
    Prevent monster heal
    Freezes target +3
    Requirements -20%
    Duress Body armor
    3 sockets
    Shael + Um + Thul 40% faster hit recover
    +10-20% enhanced damage (varies)
    Adds 37-133 cold damage (2 seconds)
    15% chance of crushing blow
    33% chance of open wounds
    +150-200% enhanced defense (varies)
    -20% slower stamina drain
    Cold resist +45%
    Lightning resist +15%
    Fire resist +15%
    Poison resist +15%
    Enigma Body armor
    3 sockets
    Jah + Ith + Ber +2 to all skills
    +45% faster run/walk
    +1 to Teleport
    +750-775 defense (varies)
    +0-75 to Strength (based on character level)
    Increase maximum life by 5%
    Damage reduced by 8%
    +14 to life after each kill
    15% damage taken goes to mana
    +1-99% better chance of getting magic items (based on character level)
    Enlightenment Body armor
    3 sockets
    Pul + Ral + Sol 5% chance to cast level 15 Blaze when struck
    5% chance to cast level 15 Fire Ball on striking
    +2 to Sorceress skill levels
    +1 to Warmth
    +30% enhanced defense
    Fire resist +30%
    Damage reduced by 7
    Eternity Melee weapons
    5 sockets
    Amn + Ber + Ist + Sol + Sur Indestructible
    +260-310% enhanced damage (varies)
    +9 to minimum damage
    7% life stolen per hit
    20% chance of crushing blow
    Hit blinds target
    Slow target by 33%
    Regenerate mana 16%
    Replenish life +16
    Cannot be frozen
    30% better chance of getting magic items
    Level 8 Revive (88 charges)
    Exile Paladin shields
    4 sockets
    Vex + Ohm + Ist + Dol 15% chance to cast level 5 Life Tap on striking
    Level 13-16 Defiance aura when equipped (varies)
    +2 to Paladin Offensive auras
    +30% faster block rate
    Freezes target
    +220-260% enhanced defense (varies)
    Replenish life +7
    +5% maximum cold resist
    +5% maximum fire resist
    25% better chance of getting magic items
    Repairs 1 durability in 4 seconds
    Famine Axes, hammers
    4 sockets
    Fal + Ohm + Ort + Jah +30% increased attack speed
    +320-370% enhanced damage (varies)
    Ignore target’s defense
    Adds 180-200 magic damage
    Adds 50-200 fire damage
    Adds 51-250 lightning damage
    Adds 50-200 cold damage
    12% life stolen per hit
    Prevent monster heal
    +10 to strength
    Fury Melee weapons
    3 sockets
    Jah + Gul + Eth +209% enhanced damage
    40% increased attack speed
    Prevent monster heal
    66% chance of open wounds
    33% deadly strike
    Ignore target’s defense
    -25% target defense
    20% bonus to attack rating
    6% life stolen per hit
    +5 to Frenzy (Barbarian only)
    Gloom Body armor
    3 sockets
    Fal + Um + Pul 15% chance to cast level 3 Dim Vision when struck
    +10% faster hit recovery
    +200-260% enhanced defense (varies)
    +10 to strength
    All resistance +45
    Half freeze duration
    5% damage taken goes to mana
    -3 to light radius
    Hand of Justice Weapons
    4 sockets
    Sur + Cham + Amn + Lo 100% chance to cast level 36 Blaze when you level up
    100% chance to cast level 48 Meteor when you die
    Level 16 Holy Fire aura when equipped
    +33% increased attack speed
    +280-330% enhanced damage (varies)
    Ignore target’s defense
    7% life stolen per hit
    -20% enemy fire resistance
    20% deadly strike
    Hit blinds target
    Freezes target +3
    Heart of the Oak Staves, maces Ko + Vex + Pul + Thul +3 to all skills
    +40% faster cast rate
    +75% damage to demons
    +100 to attack rating against demons
    Adds 3-14 cold damage (3 seconds)
    7% mana stolen per hit
    +10 dexterity
    Replenish life +20
    Increase maximum mana 15%
    All resistances +30-40 (varies)
    Level 4 Oak Sage (25 charges)
    Leven 14 Raven (60 charges)
    Holy Thunder Scepters
    4 sockets
    Eth + Ral + Ort + Tal +60% enhanced damage
    -25% target defense
    Adds 5-30 fire damage
    Adds 21-110 lightning damage
    +75 poison damage over 5 seconds
    +10 to maximum damage
    Lighting resistance +60%
    +5 maximum lightning resistance
    +3 to Holy Shock (Paladin only)
    Level 7 Chain Lightning (60 charges)
    Honor Melee weapons
    5 sockets
    Amn + El + Ith + Tir + Sol +160% enhanced damage
    +9 minimum damage
    +9 maximum damage
    25% deadly strike
    +250 to attack rating
    +1 to all skills
    7% life stolen per hit
    Replenish life +10
    +10 strength
    +1 light radius
    +2 to mana after each kill
    King’s Grace Swords, scepters
    3 sockets
    Amn + Ral + Thul +100% enhanced damage
    +100% damage to demons
    +50% damage to undead
    Adds 5-30 fire damage
    Adds 3-14 cold damage (3 seconds)
    +150 to attack rating
    +100 to attack rating against demons
    +100 to attack rating against undead
    7% life stolen per hit
    Kingslayer Swords, axes
    4 sockets
    Mal + Um + Gul + Fal +30% increased attack speed
    +230-270% enhanced damage (varies)
    -25% target defense
    20% bonus to attack rating
    33% chance of crushing blow
    50% chance of open wounds
    +1 to Vengeance
    Prevent monster heal
    +10 to strength
    40% extra gold from monsters
    Leaf Staves
    2 sockets
    Tir + Ral Adds 5-30 fire damage
    +3 to fire skills
    +3 to Fire Bolt (Sorceress only)
    +3 to Inferno (Sorceress only)
    +3 to Warmth (Sorceress only)
    +2 to mana after each kill
    +2-198 to defense (based on character level)
    Cold resist +33%
    Lionheart Body armor
    3 sockets
    Hel + Lum + Fal +20% enhanced damage
    Requirements -15%
    +25 to strength
    +10 to energy
    +20 to vitality
    +15 to dexterity
    +50 to life
    All resistances +30
    Lore Helms
    2 sockets
    Ort + Sol +1 to all skills
    +10 to energy
    +2 to mana after each kill
    Lightning resist +30%
    Damage reduced by 7
    +2 to light radius
    Malice Melee weapons
    3 sockets
    Ith + El + Eth +33% enhanced damage
    +9 maximum damage
    100% chance of open wounds
    -25% target defense
    -100 to monster defense per hit
    Prevent monster heal
    +50 to attack rating
    Drain life -5
    Melody Missile weapons
    3 sockets
    Shael + Ko + Nef +50% enhanced damage
    +300% damage to undead
    +3 to bow and crossbow skills (Amazon only)
    +3 to Critical Strike (Amazon only)
    +3 to Dodge (Amazon only)
    +3 to Slow Missiles (Amazon only)
    20% increased attack speed
    +10 to dexterity
    Knockback
    Memory Staves
    4 sockets
    Lum + Io + Sol + Eth +3 to Sorceress skill levels
    33% faster cast rate
    Increase maximum mana 20%
    +3 to Energy Shield (Sorceress only)
    +2 to Static Field (Sorceress only)
    +10 to energy
    +10 to vitality
    +9 minimum damage
    -25% target defense
    Magic damage reduced by 7
    +50% enhanced defense
    Myth Body armor
    3 sockets
    Hel + Amn + Nef 3% chance to cast level 1 Howl when struck
    10% chance to cast level 1 Taunt on striking
    +2 to Barbarian skill levels
    +30 missile defense
    Replenish life +10
    Attacker takes damage of 14
    Requirements -15%
    Nadir Helms
    2 sockets
    Nef + Tir +50% enhanced defense
    +10 defense
    +30 missile defense
    Level 13 Cloak of Shadows (9 charges)
    +2 to mana after each kill
    +5 to strength
    -33% gold from monsters
    -3 to light radius
    Passion Weapons
    4 sockets
    Dol + Ort + Eld + Lem +25% increased attack speed
    +160-210% enhanced damage (varies)
    50-80% bonus to attack rating (varies)
    +75% damage to demons
    +50 attack rating against undead
    Adds 1-50 lightning damage
    +1 to Berserk
    +1 to Zeal
    Hit blinds target +10
    Hit causes monster to flee 25%
    75% extra gold from monsters
    Level 3 Heart of Wolverine (12 charges)
    Peace Body armor
    3 sockets
    Shael + Thul + Amn 4% chance to cast level 5 Slow Missiles when struck
    2% chance to cast level 15 Valkyrie on striking
    +2 to Amazon skill levels
    +20% faster hit recovery
    +2 to Critical Strike
    Cold resist +30%
    Attacker takes damage of 14
    Principle Body armor
    3 sockets
    Ral + Gul + Eld 100% chance to cast level 5 Holy Bolt on striking
    +2 to Paladin skill levels
    +50% damage to undead
    +100-150 to life (varies)
    15% slower stamina drain
    +5% maximum poison resist
    Fire resist +30%
    Prudence Body armor
    2 sockets
    Mal + Tir +25% faster hit recovery
    +140-170% enhanced defense (varies)
    All resistance +25-35 (varies)
    Damage reduced by 3
    Magic damage reduced by 17
    +2 to mana after each kill
    +1 to light radius
    Repairs 1 durability in 14 seconds
    Radiance Helms
    3 sockets
    Nef + Sol + Ith +75% enhanced defense
    +30 defense vs. missile
    +10 to energy
    +10 to vitality
    15% damage goes to mana
    Magic damage reduced by 3
    +33 to mana
    Damage reduced by 7
    +5 light radius
    Rain Body armor
    3 sockets
    Ort + Mal + Ith 5% chance to cast level 15 Cyclone Armor when struck
    5% chance to cast level 15 Twister on striking
    +2 to Druid skill levels
    +100-150 mana (varies)
    Lightning resist +30%
    Magic damage reduced by 7
    15% damage taken goes to mana
    Rhyme Shields
    2 sockets
    Shael + Eth 20% increased chance of blocking
    40% faster block rate
    All resistances +25
    Regenerate mana 15%
    Cannot be frozen
    50% extra gold from monsters
    25% better chance of getting magic items
    Sanctuary Shields
    3 sockets
    Ko + Ko + Mal +20% faster hit recovery
    +20% faster block rate
    20% increased chance of blocking
    +130-160% enhanced defense (varies)
    +250 defense vs. missile
    +20 to dexterity
    All resistance +50-70 (varies)
    Magic damage reduced by 7
    Level 12 Slow Missiles (60 charges)
    Silence Weapons
    6 sockets
    Dol + Eld + Hel + Ist + Tir + Vex 200% enhanced damage
    +75% damage to undead
    Requirements -20%
    20% increased attack speed
    +50 to attack rating against undead
    +2 to all skills
    All resistances +75
    20% faster hit recovery
    11% mana stolen per hit
    Hit causes monsters to flee 25%
    Hit blinds target +33
    +2 to mana after each kill
    30% better chance of getting magic items
    Smoke Body armor
    2 sockets
    Nef + Lum +75% enhanced defense
    +280 missile defense
    All resistances +50
    20% faster hit recovery
    Level 6 Weaken (18 charges)
    +10 to energy
    -1 to light radius
    Splendor Shields
    2 sockets
    Eth + Lum +1 to all skills
    +10% faster cast rate
    +20% faster block rate
    +60-100% enhanced defense (varies)
    +10 to energy
    Regenerate mana 15%
    50% extra gold from monsters
    20% better chance of getting magic items
    +3 to light radius
    Stealth Body armor
    2 sockets
    Tal + Eth Magic damage reduced by 3
    +6 to dexterity
    +15 to maximum stamina
    Poison resist +30%
    Regenerate mana 15%
    25% faster run/walk
    25% faster cast rate
    25% faster hit recovery
    Steel Swords, axes, maces
    2 sockets
    Tir + El 20% enhanced damage
    +3 minimum damage
    +3 maximum damage
    +50 to attack rating
    50% chance of open wounds
    25% increased attack speed
    +2 to mana after each kill
    +1 to light radius
    Stone Body armor
    4 sockets
    Shael + Um + Pul + Lum +60% faster hit recovery
    +250-290% enhanced defense (varies)
    +300 missile defense
    +16 to strength
    +16 to vitality
    +10 to energy
    All resistances +15
    Level 16 Molten Boulder (80 charges)
    Level 16 Clay Golem (16 charges)
    Strength Melee weapons
    2 sockets
    Amn + Tir 35% enhanced damage
    25% chance of crushing blow
    7% life stolen per hit
    +2 to mana after each kill
    +20 to strength
    +10 to vitality
    Treachery Body armor
    3 sockets
    Shael + Thul + Lem 5% chance to cast level 15 Fade when struck
    25% chance to cast level 15 Venom on striking
    +2 to Assassin skill levels
    +45% increased attack speed
    +20% faster hit recovery
    Cold resist 30%
    50% extra gold from monsters
    Venom Weapons
    3 sockets
    Tal + Dol + Mal Hit causes monsters to flee 25%
    Prevent monster heal
    Ignore target’s defense
    7% mana stolen per hit
    Level 15 Poison Explosion (27 charges)
    Level 13 Poison Nova (11 charges)
    +273 poison damage over 6 seconds
    Wealth Body armor
    3 sockets
    Lem + Ko + Tir 300% extra gold from monsters
    100% better chance of getting magic items
    +2 to mana after each kill
    +10 to dexterity
    White Wand
    2 sockets
    Dol + Io Hit causes monster to flee 25%
    +10 to vitality
    +3 to poison and bone skills (Necromancer only)
    +2 to Bone Spear (Necromancer only)
    +3 to Bone Armor (Necromancer only)
    +4 to Skeleton Master (Necromancer only)
    Magic damage reduced by 4
    20% faster cast rate
    +13 to mana
    Wind Melee weapons
    2 sockets
    Sur + El 10% chance to cast level 9 Tornado on striking
    +20% faster run/walk
    +40% increased attack speed
    +15% faster hit recovery
    +120-160% enhanced damage (varies)
    -50% target defense
    +50 to attack rating
    Hit blinds target
    +1 to light radius
    Level 13 Twister (127 charges)
    Zephyr Missile weapons
    2 sockets
    Ort + Eth +33% enhanced damage
    +66 to attack rating
    Adds 1-50 lightning damage
    -25% target defense
    +25 defense
    25% faster run/walk
    25% increased attack speed
    7% chance to cast level 1 Twister when struck

    There are also a number of runewords only available to those who choose to participate in the online ladder system. These runewords won’t be available to players who are playing offline singleplayer.

    It’s now been stated that all Diablo 2: Resurrected runewords will be available to ladder, non-ladder, and singleplayer characters. This is a welcome change. Similarly, Uber Diablo and the Pandemonium Event are now available to all characters. Here are the runewords that were once limited to ladder play but can now be accessed by everyone.

    Runeword Item(s) Runes Effects
    Brand Missile weapons
    4 sockets
    Jah + Lo + Mal + Gul 35% chance to cast level 14 Amplify Damage when struck
    100% chance to cast level 18 Bone Spear on striking
    +260-340% enhanced damage (varies)
    Ignore target’s defense
    20% bonus to attack rating
    +280-330% damage to demons (varies)
    20% deadly strike
    Prevent monster heal
    Knockback
    Fires explosive arrows or bolts
    Death Swords, axes
    5 sockets
    Hel + El + Vex + Ort + Gul 100% chance to cast level 44 Chain Lightning when you die
    25% chance to cast level 18 Glacial Spike on attack
    Indestructible
    +300-385% enhanced damage (varies)
    20% bonus to attack rating
    +50 to attack rating
    Adds 1-50 lightning damage
    7% mana stolen per hit
    50% chance of crushing blow
    0.5-49.5% deadly strike (based on character level)
    +1 to light radius
    Level 22 Blood Golem (15 charges)
    Requirements -20%
    Destruction Polearms, swords
    5 sockets
    Vex + Lo + Ber + Jah + Ko 23% chance to cast level 12 Volcano on striking
    5% chance to cast level 23 Molten Boulder on striking
    100% chance to cast level 45 Meteor when you die
    15% chance to cast level 22 Nova on attack
    +350% enhanced damage
    Ignore target’s defense
    Adds 100-180 magic damage
    7% mana stolen per hit
    20% chance of crushing blow
    20% deadly strike
    Prevent monster heal
    +10 to dexterity
    Dragon Body armor, shields
    3 sockets
    Sur + Lo + Sol 20% chance to cast level 18 Venom when struck
    12% chance to cast level 15 Hydra on striking
    Level 14 Holy Fire aura when equipped
    +360 defense
    +230 missile defense
    +3-5 to all attributes (varies)
    0.375-37.125 to strength (based on character level)
    Increase maximum mana by 5% (body armor)
    +50 to mana (shields)
    +5% to maximum lightning resist
    Damage reduced by 7
    Dream Helms, shields
    3 sockets
    Io + Jah + Pul 10% chance to cast level 15 Confuse when struck
    Level 15 Holy Shock aura when equipped
    +20-30% faster hit recovery (varies)
    +30% enhanced defense
    +150-220 defense (varies)
    +10 to vitality
    Increase maximum life 5% (helms)
    +50 to life (shields)
    0.625-61.875 to mana (based on character level)
    All resistance +5-20 (varies)
    12-25% better chance of getting magic items (varies)
    Edge Missile weapons
    3 sockets
    Tir + Tal + Amn Level 15 Thorns aura when equipped
    +35% increased attack speed
    +320-380% damage to demons (varies)
    +280% damage to undead
    +75 poison damage over 5 seconds
    7% life stolen per hit
    Prevent monster heal
    +5-10 to all attributes (varies)
    +2 to mana after each kill
    Reduces all vendor prices by 15%
    Faith Missile weapons
    4 sockets
    Ohm + Jah + Lem + Eld Level 12-15 Fanaticism aura when equipped (varies)
    +1-2 all skills (varies)
    +330% enhanced damage
    Ignore target’s defense
    300% bonus to attack rating
    +75% damage to undead
    +50 to attack rating against undead
    +120 fire damage
    All resistance +15
    10% reanimate as Returned
    75% extra gold from monsters
    Fortitude Weapons
    4 sockets
    El + Sol + Dol + Lo 20% chance to cast level 15 Chilling Armor when struck
    +25% faster cast rate
    +300% enhanced damage
    +9 minimum damage
    +50 to attack rating
    20% deadly strike
    Hit causes monster to flee 25%
    +200% enhanced defense
    +X to life (based on character level)
    All resistances +25-30 (varies)
    12% damage taken goes to mana
    +1 to light radius
    Fortitude Body armor
    4 sockets
    El + Sol + Dol + Lo 20% chance to cast level 15 Chilling Armor when struck
    +25% faster cast rate
    +300% enhanced damage
    +200% enhanced defense
    +15 defense
    +X to life (based on character level)
    Replenish life +7
    +5% to maximum lightning resist
    All resistances +25-30 (varies)
    Damage reduced by 7
    12% damage taken goes to mana
    +1 to light radius
    Grief Swords, axes
    5 sockets
    Eth + Tir + Lo + Mal + Ral 35% chance to cast level 15 Venom on striking
    +30-40% increased attack speed
    Damage + 340-400
    Ignore target’s defense
    -25% target defense
    +1.875-185.625% damage to demons (based on character level)
    Adds 5-30 fire damage
    -20-25% to enemy poison resistance (varies)
    20% deadly strike
    Prevent monster heal
    +2 to mana after each kill
    +10-15 life after each kill (varies)
    Harmony Missile weapons
    4 sockets
    Tir + Ith + Sol + Ko Level 10 Vigor aura when equipped
    +200-275% enhanced damage (varies)
    +9 to minimum damage
    +9 to maximize damage
    Adds 55-160 lightning damage
    Adds 55-160 fire damage
    Adds 55-160 cold damage
    +2-6 to Valkyrie (varies)
    +10 to dexterity
    Regenerate mana 20%
    +2 to mana after each kill
    +2 to light radius
    Level 20 Revive (25 charges)
    Ice Missile weapons
    4 sockets
    Amn + Shael + Jah + Lo 100% chance to cast level 40 Blizzard when you level up
    25% chance to cast level 22 Frost Nova on striking
    Level 18 Holy Freeze aura when equipped
    +20% increased attack speed
    +140-210% enhanced damage (varies)
    Ignore target’s defense
    +25-30% cold skill damage (varies)
    -20% to enemy cold skill resistance
    7% life stolen per hit
    20% deadly strike
    3.125-309.375% extra gold from monsters (based on character level)
    Infinity Polearms
    4 sockets
    Ber + Mal + Ber + Ist 50% chance to cast level 20 Chain Lightning when you kill an enemy
    Level 12 Conviction aura when equipped
    +35% faster run/walk
    +255-325% enhanced damage (varies)
    -45-55% to enemy lightning resistance (varies)
    40% chance of crushing blow
    Prevent monster heal
    0.5-49.5 to vitality (based on character level)
    30% better chance of getting magic items
    Level 21 Cyclone Armor (30 charges)
    Insight Polearms, staves
    4 sockets
    Ral + Tir + Tal + Sol Level 12-17 Meditation aura when equipped (varies)
    +35% faster cast rate
    +200-260% enhanced damage (varies)
    +9 to minimum damage
    180-250% bonus to attack rating (varies)
    Adds 5-30 fire damage
    +75 poison damage over 5 seconds
    +1-6 to Critical Strike (varies)
    +5 to all attributes
    +2 to mana after each kill
    23% better chance of getting magic items
    Last Wish Swords, hammers, axes
    6 sockets
    Jah + Mal + Jah + Sur + Jah + Ber 6% chance to cast level 11 Fade when struck
    10% chance to cast level 18 Life Tap on striking
    20% chance to cast level 20 Charged Bolt on attack
    Level 17 Might aura when equipped
    +330-375% enhanced damage (varies)
    Ignore target’s defense
    60-70% chance of crushing blow (varies)
    Prevent monster heal
    Hit blinds target
    +0.5-49.5% chance of getting magic items (based on character level)
    Lawbringer Swords, hammers, scepter
    3 sockets
    Amn + Lem + Ko 20% chance to cast level 15 Decrepify on striking
    Level 16-18 Sanctuary aura when equipped (varies)
    -50% target defense
    Adds 150-210 fire damage
    Adds 130-180 cold damage
    7% life stolen per hit
    Slain monsters rest in peace
    +200-250 missile defense (varies)
    +10 to dexterity
    75% extra gold from monsters
    Oath Swords, axes, maces
    4 sockets
    Shael + Pul + Mal + Lum 30% chance to cast level 20 bone spirit on striking
    Indestructible
    +50% increased attack speed
    +210-340% enhanced damage (varies)
    +75% damage to demons
    +100 attack rating against demons
    Prevent monster heal
    +10 to energy
    +10-15 magic absorb (varies)
    Level 16 Heart of Wolverine (20 charges)
    Level 17 Iron Golem (14 charges)
    Obedience Polearms
    5 sockets
    Hel + Ko + Thul + Eth + Fal 30% chance to cast level 21 Enchant when you kill an enemy
    40% faster hit recovery
    +370% enhanced damage
    -25% target defense
    Adds 3-14 cold damage (3 seconds)
    -25% to enemy fire resistance
    40% chance of crushing blow
    +200-300 defense (varies)
    +10 to strength
    +10 to dexterity
    All resistances +20-30 (varies)
    Requirements -20%
    Phoenix Weapons Vex + Vex + Lo + Jah 100% chance to cast level 40 Blaze when you level up
    40% chance to cast level 22 Firestorm on striking
    Level 10-15 Redemption aura when equipped (varies)
    +350-400% enhanced damage (varies)
    Ignore target’s defense
    14% mana stolen per hit
    -28% to enemy fire resistance
    20% deadly strike
    +350-400 missile defense (varies)
    +15-21 fire absorb (varies)
    Phoenix Shields Vex + Vex + Lo + Jah 100% chance to cast level 40 Blaze when you level up
    40% chance to cast level 22 Firestorm on striking
    Level 10-15 Redemption aura when equipped (varies)
    +350-400 missile defense (varies)
    +350-400% enhanced damage (varies)
    -28% to enemy fire resistance
    +50 to life
    +5% maximum lightning resist
    +10% maximum fire resist
    +15-21 fire absorb (varies)
    Pride Polearms
    4 sockets
    Cham + Sur + Io + Lo 25% chance to cast level 17 Fire Ball when struck
    Level 16-20 Concentrate aura when equipped (varies)
    260-300% bonus to attack rating (varies)
    +1-99% damage to demons (based on character level)
    Adds 50-280 lightning damage
    20% deadly strike
    Hit blinds target
    Freezes target +3
    +10 to vitality
    Replenish life +8
    1.875-185.625% extra gold from monsters (based on character level)
    Rift Polearms, scepters
    4 sockets
    Hel + Ko + Lem + Gul 20% chance to cast Level 16 Tornado on striking
    16% chance to cast level 21 Frozen Orb on attack
    20% bonus to attack rating
    Adds 160-250 magic damage
    Adds 60-180 fire damage
    +5-10 to all stats (varies)
    +10 to dexterity
    38% damage taken goes to mana
    75% extra gold from monsters
    Level 15 Iron Maiden (40 charges)
    Requirements -20%
    Spirit Swords
    4 sockets
    Tal + Thul + Ort + Amn +2 to all skills
    +25-35% faster cast rate
    +55% faster hit recovery
    Adds 1-50 lightning damage
    Adds 3-14 cold damage (3 seconds)
    +75 poison damage over 5 seconds
    7% life stolen per hit
    +250 missile defense
    +22 to vitality
    89-112 to mana (varies)
    +3-8 magic absorb (varies)
    Spirit Shields
    4 sockets
    Tal + Thul + Ort + Amn +2 to all skills
    +25-35% faster cast rate
    +55% faster hit recovery
    +250 missile defense
    +22 to vitality
    +89-112 to mana (varies)
    Cold resist +35%
    Lightning resist +35%
    Poison resist +35%
    +3-8 magic absorb (varies)
    Attacker takes damage of 14
    Voice of Reason Swords, maces
    4 sockets
    Lem + Ko + El + Eld 15% chance to cast level 13 Frozen Orb on striking
    18% chance to cast level 20 Ice Blast on striking
    +50 to attack rating
    +220-350% damage to demons
    +355-375% damage to undead (varies)
    +50 to attack rating against undead
    Adds 100-220 cold damage
    -24% to enemy cold resistance
    +10 to dexterity
    Cannot be frozen
    75% extra gold from monsters
    +1 to light radius
    Wrath Missile weapons
    4 sockets
    Pul + Lum + Ber + Mal 30% chance to cast level 1 Decrepify on striking
    5% chance to cast level 10 Life Tap on striking
    +375% damage to demons
    +100 attack rating against demons
    +250-300% damage to undead (varies)
    Adds 85-120 magic damage
    Adds 41-240 lightning damage
    20% chance of crushing blow
    Prevent monster heal
    +10 to energy
    Cannot be frozen

    Whether you’re completely new to the game or are coming back after an extended hiatus, I’ve also put together this collection of 15 beginner tips and tricks for Diablo 2: Resurrected. And if you’re worried you won’t be able to run the game to its full potential, have a look at the best laptops for playing Diablo 2: Resurrected.

    It’s finally here

    Diablo 2: Resurrected

    More than a fresh coat of paint

    Diablo 2: Resurrected includes the original game and the Lord of Destruction expansion pack, with all-new improvements and better graphical quality. It’s available now on all platforms.



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