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AMD’s new FSR 3.1 loses first round fight to Nvidia DLSS in battle of the frame rate boosters


AMD‘s FSR 3.1 only launched last week, on June 27, with support for a handful of games to begin with, but already some fresh testing has revealed that DLSS 3.7, the latest take on Nvidia’s rival upscaling solution, is still miles ahead with its image quality.

Digital Foundry’s testing also showed off how FSR 3.1’s frame generation can be used with any form of AI upscaling (such as DLSS). While the hardware team only had access to FSR 3.1 briefly, it ran comparisons using PC ports of PlayStation titles (the only games supported currently), including Horizon Forbidden West, where the latest revision of FSR still fell behind DLSS 3.7. 



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