As Path of Exile 2 thrives with a new audience, Diablo 4 doubles down on its casual appeal


Path of Exile 2 Early Access has been a resounding success, peaking at 578k concurrent players and still retaining an impressive 225k over a month since launch. As a Diablo fan, I’ve often wondered how Path of Exile 2’s arrival would impact my favorite ARPG. With Season 7 of Diablo 4 on the horizon, how the competition will work between the two games is becoming increasingly clear, clearer than ever since last night’s Diablo 4 developer stream.

While Path of Exile 2 is leaning into its more complex and hardcore appeal, Diablo 4 is doubling down on its efforts to cater to a casual audience. Season 7 introduces several changes aimed at helping casual players reach endgame more efficiently—a smart move for Blizzard, and here’s why.

The Diablo 4 audience is more casual than you think

Diablo Barbarian holding a Raven

Diablo 4 Season 7 starts on January 21 and you can earn Dorian the Raven by completing the Season Journey (Image credit: Blizzard Entertainment)

I consider myself a casual Diablo 4 player. I’m not a streamer or a high-level content creator. I don’t push top-tier Pit levels, nor do I max out multiple characters every season. But I do play consistently, completing my Season Journey within two weeks on average, usually pocketing some Mythic Uniques along the way.

For most Diablo 4 players, this isn’t the norm. Many log in for just an hour or two after work, taking one to two months to finish their Season Journey—and that’s perfectly fine. From the messages I receive, it’s clear a lot of players aren’t following optimized build guides or min-maxing their gear to handle Torment 4. Instead, they’re enjoying the game at their own pace, and Diablo 4 is designed to support both them and players like me.

In last night’s Season 7 developer chat, it was clearer than ever that Blizzard is drilling down its efforts to cater to this casual audience, with a few key changes:

  • Early chapters of the Season Journey have been reworked to help casual players hit endgame faster.
  • Seasonal Paragon points will now carry over to Eternal characters, ensuring that consistent gameplay rewards even the most time-strapped players.
  • Archetype Caches have been added, offering build-specific rewards like “Pyromancer Sorceress” gear.
  • Feedback from the PTR has led to simplified elements of the Season of Witchcraft mechanics, explicitly aimed at new players.

A Sorcerer in Diablo 4

Class specific ‘archetype cache’ will be a build-on-a-plate for new players (Image credit: Blizzard Entertainment)

Throughout the stream, the developers emphasized their desire to make gameplay less overwhelming for those new to the game. This shift in messaging and tone hasn’t gone unnoticed, with community figures like Rhykker discussing these changes in depth.

It Sure Looks Like Diablo 4 Is Going Casual (Campfire Summary) – YouTube
It Sure Looks Like Diablo 4 Is Going Casual (Campfire Summary) - YouTube


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Diablo 4 has tried different approaches and this is what works





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