Assassin’s Creed Shadows reviews and Metacritic score roundup


It’s only March, but 2025 has been a pretty significant year for big gaming releases already — and later this week, we’re about to get another one with Assassin’s Creed Shadows. The latest open-world action RPG from publisher and developer Ubisoft has a lot riding behind it, largely due to the underwhelming performance of many of the studio’s recent titles and the subsequent decline of its reputation in many gaming circles. Like most Ubisoft games, Shadows will be playable on Xbox Series X|S, Windows PC, and PS5 when it launches on March 20.

Ahead of that release, Assassin’s Creed Shadows reviews from outlets and critics have gone live — and so far, they’re promising. At the time of writing, the game has a “Generally Favorable” 82/100 score on the review aggregation site Metacritic, along with an 81 on Opencritic; that average comes from nearly 100 reviews conducted across the ARPG’s platforms, a collection of which you’ll find linked below along with some noteworthy quotes:

  • VG247 (100/100): “There are problems with Assassin’s Creed Shadows, for sure. But it’s so fun to play, it’s telling a gripping story, and there is so much sense of progress and reward for every little thing you do that it actually feels like an open world game that’s taking its cues from a modern roguelike, or something. Every action has meaning, and the breadcrumbs that tempt you to clean up all the icons on the map are moreish. This may be one of the biggest Assassin’s Creed games ever made, but it also feels like the most well put-together.”
  • TechRadar (90/100): “Assassin’s Creed Shadows is a massive success and a winning combination of stealth and steel. It’s a fantastic entry in the open-world RPG line of games in the stealth series and the most refined version of that style yet, with satisfying and rewarding exploration, brilliant combat, and a dual protagonist system that really works. Even a few minor quibbles can’t hold it back.”
  • Wccftech (87/100): “Assassin’s Creed Shadows is one of the finest entries in the series, successfully bringing back stealth-oriented gameplay while retaining the RPG mechanics and refined combat mechanics seen in previous entries in the series, seamlessly integrating them with the dual protagonist setup and a well-paced story that doesn’t overstay its welcome. While the game still features way more content and gameplay systems than necessary, its rendition of Feudal Japan is among the best ever seen in a video game, and it is well worth experiencing for the vast majority of players.”
  • GamesRadar+ (80/100): “Assassin’s Creed Shadows thrives on boldness. Its dual protagonists improve on the series’ stealth-driven roots and modern RPG leanings, though they’re let down by a vague story that fails to make full use of either character.”
  • Digital Trends (70/100): “Assassin’s Creed Shadows almost feels like what it would be like if Ken Burns was tasked with making a video game. It’s exhaustive in how it depicts Japan’s feudal era even in fiction, crafting its world with the eye of a historical documentarian. It’s not quite the in-depth slice of life that Red Dead Redemption 2 goes for, but it approaches that same idea with fewer systems. Some of my favorite moments came when I just got bored of stabbing people and got on my horse instead. I didn’t stop every few feet to complete a puzzle. I didn’t stop to open another chest. I just rode, breathing in nature and listening to my own exhale intertwine with the wind.”
  • PCGamesN (60/100): “While its open world is stunning, its combat is robust, and its dual-protagonist design is somewhat novel, Assassin’s Creed Shadows proves too repetitive and dramatically flat to wholeheartedly recommend taking its trip back in time.”
Assassin’s Creed Shadows: Story Trailer – YouTube
Assassin's Creed Shadows: Story Trailer - YouTube


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