Best Builds – Legend of Mushroom


Best Builds in Legend of Mushroom


Best Martial Sage Build


Martial Sage Build Overview

Best Builds - Legend of Mushroom 4Best Builds - Legend of Mushroom 4

The Martial Sage is an exceptionally hardy class. What this class lacks in damage, it more than makes up for in defensive capabilities. The goal of our build is to outlast the opponent. To do this, we’ve included skills that either protect us, hamper the opponent, or deal percentage based damage to make up for our lack of offense.

The Pals that we have chosen to bring along also compliment our turtle playstyle. Granting us shields, damage resistances, and a way to receive amplified healing. The build itself is very straightforward. Be as survivable as possible while dishing out damage in the form of counters.


Martial Sage Stats

Above is a list of sub-stats that you should definitely aim for when selecting which pieces of gear you should equip. Regeneration is a no-brainer since it allows us to heal ourselves while we’re fighting. Additionally, this regen is amplified by our Kongfu Panda Pal.

Counter is another stat that we should target for an offensive edge during battle. If all we’re ever capable of is taking hits, then we’ll never clear any content. Evasion is included as our 3rd best option. Because we can’t die if we never get hit.

When choosing stats from the Prayer Statue, try to roll for Defenses, Counters, and Resistances to create the most potent tank-type character in the game.


Martial Sage Skill Explanation

Skill Explanation
Legend of Mushroom - Blitz AssaultLegend of Mushroom - Blitz Assault
Blitz Assault

Summon Golden Lightning, dealing 5829% DMG and providing 3 seconds of DMG immunity.

Blitz Assault is a perfect pairing with the Martial Sage because of the damage immunity that it grants the user. This synergizes well with our tanky build and can make the difference between winning and losing.
Legend of Mushroom - Blade PierceLegend of Mushroom - Blade Pierce
Blade Pierce

Throw Sharp Blades, dealing 4663% DMG and causing the target to lose 1.5% of their max HP per second for 5 seconds.

Blade Pierce is included in the build as our damage tool. Because this skill deals damage based on a percentage of the opponent’s HP, it means its damage is largely unaffected by our defense-oriented build.
Legend of Mushroom - DisarmLegend of Mushroom - Disarm
Disarm

Jet Water Columns, dealing 2682% AoE DMG and disarming targets within the range for 3 seconds.

Disarm is a great way to stall the enemy while our other skills are cooling down. Additionally, it is a great counter against Archers, since they use normal attacks to trigger combos while Mages partly rely on normal attacks to trigger stuns.
Best Builds - Legend of Mushroom 6Best Builds - Legend of Mushroom 6
Shroom Shield

Deals 1569% DMG to the target and gain a shield equal to 20% of max HP, lasting for 10 seconds.

The Shroom Shield is included in the build as a form of effective HP. Having a larger HP pool means there are more chances to trigger a counterstrike. Furthermore, the Shroom Shield works in tandem with our final skill, Nature’s Renewal.
Legend of Mushroom - Nature's RenewalLegend of Mushroom - Nature's Renewal
Nature’s Renewal

Deal 2399% DMG to the target and recover 30% of max HP within 5 seconds.

Nature’s Renewal is included in this build so that we have a source of heals. Again, we want to be as tanky as possible so that we can perform as many counters as possible.


Martial Sage Pal Explanation


Best Warbringer Build


Warbringer Build Overview

Warbringer - Legend of MushroomWarbringer - Legend of Mushroom

The Warbringer is the second class that stems from the Warrior class. Differing from the Martial Sage, the Warbringer is an offense-oriented class that gets stronger as he loses HP. Instead of completely disarming enemies, we’ve included skills that weaken enemies, which will allow them to attack us without killing us.

This then grants our Warbringer increased attack while providing ample opportunities for very potent counters. Our selection of Pals is similar to that of the Martial Sage, with the key difference being the inclusion of the Wealthy Lizard, which pushes our Warbringer’s damage. Feel free to include a Pal that you prefer more in this slot.


Warbringer Stats

Similar to the Martial Sage, the Warbringer also wants to focus on the Counter and Regen stats when selecting equipment. You will want as much of both as humanly possible so you can trigger as many counters as you can.

Another suitable stat for the Warbringers is Crit to synergize with the class’ offense-focused playstyle. Should you find equipment with better base stats and a crit substat, consider equipping that gear.


Warbringer Skill Explanation

Skill Explanation
Legend of Mushroom - Hundred SlashesLegend of Mushroom - Hundred Slashes
Hundred Slashes

Deal 4663% DMG and gain 20% Basic ATK DMG RES and 0.5% ATK Bonus based on current HP for 5 seconds.

Like mentioned earlier, our Warbringer wants to take direct damage to our HP in order to trigger the bonus attack buff.

By gaining resistances to damage, we can still lower our HP without completely dying.

Legend of Mushroom - Blitz AssaultLegend of Mushroom - Blitz Assault
Blitz Assault

Summon Golden Lightning, dealing 5829% DMG and providing 3 seconds of DMG immunity.

Blitz Assault is included here to prolong our low HP state without being killed. If you want to maximize the efficacy of this skill, turn off the auto mode and use the skill manually for the best results!
Legend of Mushroom - Easy BreezyLegend of Mushroom - Easy Breezy
Easy Breezy

Throw a Cactus, dealing 1741% AoE DMG and reducing the ATK of targets within range by 20%, lasting 5 seconds.

Easy Breezy is also included in this build for the same reasons that Hundred Slashes is included. To lower the enemy’s attack while still allowing us to absorb direct damage.
Best Builds - Legend of Mushroom 6Best Builds - Legend of Mushroom 6
Shroom Shield

Deals 1569% DMG to the target and gain a shield equal to 20% of max HP, lasting for 10 seconds.

At the end of the day, the Warbringer is still a pseudo-tank class, meaning that even though we’re happy to take damage, we still need to take defensive precautions during fights. Hence, we’ve opted to include Shroom Shield in the build.

If you would rather commit to all-out offense, then replace this skill whatever you prefer.

Legend of Mushroom - Nature's RenewalLegend of Mushroom - Nature's Renewal
Nature’s Renewal

Deal 2399% DMG to the target and recover 30% of max HP within 5 seconds.

Nature’s Renewal is included in this build so that we have a source of heals. Again, we want to be as tanky as possible so that we can perform as many counters as possible.


Warbringer Pal Explanation


Best Sacred Hunter Build


Sacred Hunter Build Overview

Sacred Hunter - Legend of MushroomSacred Hunter - Legend of Mushroom

Touted as the class with the highest DPS in the game, the Sacred Hunter utilizes normal attacks and critical strikes while dipping into combos. To compliment this playstyle, we’ve added skills that increase the damage of normal attacks, while making combos and criticals more effective.


Sacred Hunter Stats

Aim for both Crit and Combo when selecting your gear. The Critical Strikes are meant to be your main source of DPS, while the Combo chance is your secondary source.

The third best option you could go for is Evasion. But we recommend only ever selecting it once you’re comfortable with the crit and combo chance you have.


Sacred Hunter Skill Explanation

Skill Explanation
Legend of Mushroom - Clone StrikeLegend of Mushroom - Clone Strike
Clone Strike

Generate a Clone with 30% of the shroom’s HP. The Clone lasts for 10 seconds and deals 200% DMG with each basic attack.

As an extension of the Archer class, the Sacred Hunter focuses primarily on using basic attacks. Including Clone Strike in our build effectively triples the amount of basic attack damage that we do for 10 seconds, or for as long as the Clone stays alive.
Legend of Mushroom - Windborne ArrowLegend of Mushroom - Windborne Arrow
Windborne Arrow

Deal 2665% DMG and inflict Vulnerability for 5 seconds. During this period, any non-skill DMG dealt to the target also applies an extra 100% DMG.

Windborne Arrow increases non-skill damage dealt to targets. This includes basic attacks and combos, making this skill an essential part of any archer’s endgame build.
Legend of Mushroom - Worldly SnareLegend of Mushroom - Worldly Snare
Worldly Snare

Deal 5413% DMG and increase Crit Rate by 10%. For every 1% Crit Rate, gain an additional 3% Crit DMG. This effect lasts for 5 seconds.

Archers in general have an inherently high critical rate. While this skill definitely fits a Sacred Hunter, it will still work very well on a Plume Monarch.
Legend of Mushroom - Smoke BombLegend of Mushroom - Smoke Bomb
Smoke Bomb

Throw a Smoke Bomb, dealing 2176% AoE DMG and increasing the DMG received by targets within the range by 30% for 5 seconds.

Being Glass Cannons, we can to very quickly defeat our opponents. Failure to do so spells a definitive end to our match.

Therefore, including skills like Smoke Bomb in our builds helps to further push our damage numbers, as well as helps us delete the enemy before they can retaliate.

Legend of Mushroom - Coin BombLegend of Mushroom - Coin Bomb
Coin Bomb

Throw Coins, dealing 1523% AoE DMG and increasing Basic Attack DMG by 35%, lasting for 5 seconds.

Again, Archers in general will be using a lot of normal attacks. So having Coin Bomb included in the build will boost our normal attacking capabilities.


Sacred Hunter Pal Explanation


Best Plume Monarch Build


Plume Monarch Build Overview

Plume Monarch - Legend of MushroomPlume Monarch - Legend of Mushroom

Similar to the Sacred Hunter, the Plume Monarch also focuses on utilizing normal attacks and combos. The main difference between the two is that a Plume Monarch fires 3 times during combos, while the Sacred Hunter leans further into critical strikes.


Plume Monarch Stats

Combo and Crit are the only two stats you will ever need as a Plume Monarch. Remember that this class differs from the Sacred Hunter through its preference for Combos and Attack speed over painful criticals.

That’s not to say that this class is a slouch in the critical department. It is an Archer, after all. Just always keep in mind that when selecting sub-stats for your gear, prioritize the combo chance over the criticals.


Plume Monarch Skill Explanation

Skill Explanation
Legend of Mushroom - Clone StrikeLegend of Mushroom - Clone Strike
Clone Strike

Generate a Clone with 30% of the shroom’s HP. The Clone lasts for 10 seconds and deals 200% DMG with each basic attack.

As an extension of the Archer class, the Sacred Hunter focuses primarily on using basic attacks. Including Clone Strike in our build effectively triples the amount of basic attack damage that we do for 10 seconds, or for as long as the Clone stays alive.
Legend of Mushroom - Windborne ArrowLegend of Mushroom - Windborne Arrow
Windborne Arrow

Deal 2665% DMG and inflict Vulnerability for 5 seconds. During this period, any non-skill DMG dealt to the target also applies an extra 100% DMG.

Windborne Arrow increases non-skill damage dealt to targets. This includes basic attacks and combos, making this skill an essential part of any archer’s endgame build.
Legend of Mushroom - Worldly SnareLegend of Mushroom - Worldly Snare
Worldly Snare

Deal 5413% DMG and increase Crit Rate by 10%. For every 1% Crit Rate, gain an additional 3% Crit DMG. This effect lasts for 5 seconds.

Archers in general have an inherently high critical rate. While this skill definitely fits a Sacred Hunter, it will still work very well on a Plume Monarch.
Legend of Mushroom - Smoke BombLegend of Mushroom - Smoke Bomb
Smoke Bomb

Throw a Smoke Bomb, dealing 2176% AoE DMG and increasing the DMG received by targets within the range by 30% for 5 seconds.

Being Glass Cannons, we can to very quickly defeat our opponents. Failure to do so spells a definitive end to our match.

Therefore, including skills like Smoke Bomb in our builds helps to further push our damage numbers, as well as helps us delete the enemy before they can retaliate.

Legend of Mushroom - Coin BombLegend of Mushroom - Coin Bomb
Coin Bomb

Throw Coins, dealing 1523% AoE DMG and increasing Basic Attack DMG by 35%, lasting for 5 seconds.

Again, Archers in general will be using a lot of normal attacks. So having Coin Bomb included in the build will boost our normal attacking capabilities.


Plume Monarch Pal Explanation


Best Prophet Build


Prophet Build Overview

Prophet - Legend of MushroomProphet - Legend of Mushroom

The Prophet is a class the deals a constant stream of sustained damage. This class’ passives include the ability to prolong active effects while decreasing cooldowns whenever we successfully stun an enemy.

To amplify the Prophets abilities, the skills we’ve chosen include stuns, while Crimson Moonfall ramps up its damage every time it’s used. Additionally, we’ve also included Heroic Descent as the summon will stay on the field longer thanks to the Prophet’s passive abilities.


Prophet Stats

Opposite of a Darklord, the Prophet likes to use a constant barrage of spells as opposed to large damage with long cooldowns. As such, the most reliable way for a Prophet to spam spells is by utilizing stuns to reduce their cooldowns.

Take stun secondary stats wherever and whenever you can. Once you’re happy with the frequency of your stuns, take Skill Crit to improve your damage as much as possible.


Prophet Skill Explanation

Skill Explanation
Legend of Mushroom - Crimson MoonfallLegend of Mushroom - Crimson Moonfall
Crimson Moonfall

Deals 2098% DMG. Each successive cast increases the DMG by 50%, stacking up to 3 times.

The theme of a Prophet is not to deal the most amount of damage, but to throw as many spells as possible. This means constantly keeping the enemy under a barrage of spells.

To that end, Crimson Moonfall, which gets stronger after every use, is one of the best skills to use on a Prophet.

Legend of Mushroom - DazzledLegend of Mushroom - Dazzled
Dazzled

Jet Poison Mist, dealing 3134% AoE DMG and stunning targets within range for 1.5 seconds.

The Prophet has a passive ability that reduces the cooldowns of spells whenever he successfully stuns an enemy. So using spells like Dazzled really pushes a Prophet’s damage while providing bonus utility.
Legend of Mushroom - Heroic DescentLegend of Mushroom - Heroic Descent
Heroic Descent

Summon a Hero Spirit with 3 Attack SPD. The Spirit deals 148% DMG with each basic attack, lasts for 10 seconds, and remains untargetable by enemies.

The Prophet has a passive ability that prolongs the active effects of skills on the field. Making Heroic Descent a pretty great choice for the class, as the summoned Hero Spirit will remain on the field for longer than usual.
Legend of Mushroom - Smoke BombLegend of Mushroom - Smoke Bomb
Smoke Bomb

Throw a Smoke Bomb, dealing 2176% AoE DMG and increasing the DMG received by targets within the range by 30% for 5 seconds.

A great skill to have for any DPS or damage-based class, Smoke Bomb is recommended because it weakens enemies while they’re taking constant harass from the Prophet.
Legend of Mushroom - Meteor FallLegend of Mushroom - Meteor Fall
Meteor Fall

Summon Meteors, dealing 1523% AoE DMG and increasing Skill DMG by 30%, lasting for 5 seconds.

Meteor Fall is an important skill to have for both the Prophet and the Darklord because of its buff to Skill DMG, allowing both mage classes to deal even more damage for 5 seconds.


Prophet Pal Explanation


Darklord


Darklord Build Overview

Darklord - Legend of MushroomDarklord - Legend of Mushroom

The Darklord is a class that focuses on Stuns, and Skill Criticals. With passives that increase damage against enemies who are at or below 50% HP, we want to deal as much damage as possible at the very beginning of the fight.

Our build includes skills that frontload damage in order to push enemies towards 50% HP as quickly as possible, but our weakness is that our spells have a longer cooldown. To offset our high damage and long cooldowns, we’ve also opted to include spells that stun the enemy.


Darklord Stats

A Darklord’s gear and prayer statue should prioritize Skill Crit. In all aspects, this class relies on bursting the enemy as soon as the battle begins. Even when you can’t kill an enemy outright, it is still much better to push them towards the 50% HP threshold as soon as possible to grant yourself the bonus damage.

There will also be times when the opponent is just too tanky to take down quickly, in times like these, any Mage must rely on Stuns to buy time for skill cooldowns. Make Stuns your second priority when selecting gear.


Darklord Skill Explanation

Skill Explanation
Legend of Mushroom - Star ArrayLegend of Mushroom - Star Array
Star Array

Deal 4330% DMG and increase Skill Crit Rate by 10%. For every 1% Skill Crit Rate, gain an additional 3% Skill Crit DMG. This effect lasts for 5 seconds.

The Darklord is a class that wants as much Skill Crit as possible, so having a Skill that amplifies Skill Crit Rate as well as Skill Crit DMG perfectly fits this class.
Best Builds - Legend of Mushroom 21Best Builds - Legend of Mushroom 21
Grim Reaper

Summon Ghosts, dealing 1443% DMG. Ghosts instantly defeat targets with less than 5% HP.

This ability plays into the Darklord theme of deleting enemies as soon as they appear on the field. The Grim Reaper skill is frontloaded, meaning all of it’s damage happens immediately. All while having the added bonus of instantly killing enemies who are low on health.
Legend of Mushroom - Smoke BombLegend of Mushroom - Smoke Bomb
Smoke Bomb

Throw a Smoke Bomb, dealing 2176% AoE DMG and increasing the DMG received by targets within the range by 30% for 5 seconds.

Having Smoke Bomb included in a burst build is a no-brainer. When playing on manual, try to start the fights with Smoke Bomb before deploying your other skills for the biggest damage.
Legend of Mushroom - DazzledLegend of Mushroom - Dazzled
Dazzled

Jet Poison Mist, dealing 3134% AoE DMG and stunning targets within range for 1.5 seconds.

Having stuns in a Darklord’s build is crucial for survival because it delays the fight by hampering the opponent. This buys the Darklord a few extra precious seconds to wait for Skill Cooldowns.
Legend of Mushroom - Meteor FallLegend of Mushroom - Meteor Fall
Meteor Fall

Summon Meteors, dealing 1523% AoE DMG and increasing Skill DMG by 30%, lasting for 5 seconds.

Meteor Fall is an important skill to have for both the Prophet and the Darklord because of its buff to Skill DMG, allowing both mage classes to deal even more damage for 5 seconds.


Darklord Pal Explanation





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