Can’t find a PS5 or Xbox Series X? It turns out you can get ray-tracing on an SNES



    If you haven’t had any luck getting yourself a PS5 or Xbox Series X, it turns out ray-traced console gaming might be just an attic away thanks to a homebrew modification that adds real-time ray-tracing on the venerable SNES.

    A project engineered by game developer and software engineer Ben Carter, SuperRT takes advantage of the same technique employed by the SuperFX chip found in game cartridges like Star Fox and Super Mario World 2: Yoshi’s Island. 



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