Capcom unveils new gameplay changes for Monster Hunter Wilds


  • In an interview with IGN, Capcom revealed a few gameplay changes coming to Monster Hunter Wilds.
  • These changes include Bowguns getting infinite ammo for Normal, Pierce, and Spread ammo types, Bows getting infinite coatings, and being able to craft Decorations with lv.1 skills sooner than later.
  • Monster Hunter Wilds is the latest entry in the Monster Hunter franchise and is set to release on February 28, 2025, for Xbox Series X|S, PlayStation 5, and PC via Steam.

On January 22, 2025, IGN hosted an exclusive interview with Kaname Fujioka and Yuya Tokuda, the art director/executive director and director for Capcom’s biggest upcoming title for 2025, Monster Hunter Wilds. During this interview the developers discussed the design philosophy of the game’s weapon designs, animations, and immersive feel. However, at certain points, they disclosed a few new gameplay changes that Monster Hunter Wilds is bringing to the series.

Some of these gameplay changes are ones players may have seen already from Monster Hunter Wilds’ first Open Beta Test, while others are publically revealed for the first time. Here are all the important changes you need to know from this interview.

Infinite for ranged weapon types

Monster Hunter Wilds Developers Talk Weapon Changes – IGN First – YouTube
Monster Hunter Wilds Developers Talk Weapon Changes – IGN First - YouTube


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