Dead Space remake preview: A new and familiar look at horror


As I step through darkened hallways and across piles of severed corpses, with rare bursts of neon signs illuminating the way while machinery grinds to break up the eerie silence, going back through the USG Ishimura feels familiar and unknown at the same time.

I recently got the chance to play almost four hours of the upcoming Dead Space remake at a preview event held by publisher Electronic Arts and developer Motive Studios. I also interviewed senior producer Philippe Ducharme and technical director David Robillard on how the Dead Space remake came together





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