Destiny 2 Lightfall: Armor Charge mods, explained


Destiny 2’s Lightfall expansion introduced a variety of big changes to Bungie’s space fantasy looter shooter, but none are quite as impactful as the arrival of Armor Charge mods. These mods have replaced Destiny 2’s traditional Charged With Light, Elemental Well, and Warmind Cell ones, effectively consolidating many of their effects into one system. 

Armor Charge mods are an important part of the buildcrafting experience in Lightfall, but the game doesn’t exactly do a great job explaining them. If you’re confused, this guide will go over everything you need to know, including how Armor Charge mods work, a full list of all the mods, and how unlocking them works.

What is Armor Charge in Destiny 2?

Grenade Kickstart is a powerful Armor Charge mod that will significantly improve your grenade ability’s uptime. (Image credit: Windows Central)

In short, Armor Charge is a system that allows you to get charged by picking up Orbs of Power (made with Supers or when using Siphon mods on your helmet), then spend that charge for a positive benefit. By default, each Orb of Power you collect will give you one Armor Charge, and you can hold onto up to three of them.





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