Diablo 4 monetization explained: Battle Pass, Shop, and is it pay-to-win?


Blizzard’s mobile-focused and free-to-play Diablo Immortal was widely liked when it launched in 2022, but its intrusive pay-to-win microtransactions destroyed the integrity of its endgame and ultimately limited the game’s potential. Because of this, many fans are worried about Diablo 4 and its own monetization schemes. Will it, like Immortal, allow players to skip the grind and buy their way to better equipment?

To address these concerns and give players a complete idea of what to expect, developer Blizzard has revealed full details about Diablo 4’s monetization ahead of launch. This includes everything you need to know about the game’s Battle Pass, its microtransactions Shop, and ultimately, whether or not the game is pay-to-win.

Diablo 4 Battle Pass tiers and rewards, explained

(Image credit: Activision Blizzard)

Blizzard is taking a live service approach with Diablo 4, with plans to update the game with new gameplay offerings, quests, balance changes, and (you guessed it) a new Battle Pass at the start of each season. Like the passes you’ll find in other live service titles, Diablo 4’s encourages you to earn XP by playing, progress through its tiers, and earn various rewards. You can also make some Battle Pass progress by completing each season’s Season Journey, which is a series of gameplay objectives divided between multiple “chapters” (think Destiny 2 Seasonal Challenges, if you’ve played that game).





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