Diablo 4 Season 4 ‘Loot Reborn’ will be so game-changing it may make Eternal Realm players give Seasons a shot, but thankfully the best changes are for ALL players


What you need to know 

  • Diablo 4’s fourth Season starts on May 14. Today’s Campfire Chat discussed the changes made since the game’s first Public Test Realm and what differences we can expect in Season 4.
  • The main theme is ‘Loot Reborn’ as this upcoming patch makes huge fundamental changes to the Diablo 4 endgame.
  • All new content will apply to both Seasonal and Eternal Realms, with the exception of an Iron Wolves activity and rewards for Seasonal players.
  • Seasonal players will now be rewarded with a set of legendary gear tailored to one specific build for each class, making Seasonal play a lot more approachable.

It feels like we’ve been talking forever about the changes coming to Diablo 4 with the launch of it’s new Season, and frankly, new era in Season 4. With brand new endgame crafting mechanics, a simpler more streamlined itemization system, new boss ladder and The Pit to look forward. It’s no surprise that this season’s theme is ‘Loot Reborn’ which is a fancy way of saying “making Diablo 4 a better game.”

A couple of days ago, Blizzard announced the Loot Reborn theme. Thanks to the inclusion of the game’s first-ever Public Test Realm earlier in April, and the last incredibly long Campfire Chat, we already know a lot about what to expect from Season 4.

That being said, Seasonal players will be getting a short storyline in the Iron Wolves, who savvy PTR players noticed in the new Helltides. In today’s Campfire Chat, developers sat down to discuss the seasonal activity, and all the changes made to the game following the feedback from the PTR. 

“This was our opportunity to go back and look at feedback since the launch of the game from 2023.”

An example of an item with reduced affixes. (Image credit: Blizzard Entertainment)

The main driver for the sweeping changes is that Diablo 4 is an ever-evolving game. Much has been learned since launch and from previous seasons, some of which we discussed in our exclusive interview with Diablo GM Rod Fergusson. The laser focus with this next update is to dramatically improve itemization.

“We want it to be easier for players to compare the items in their inventory.” At the moment, due to the long list of stats, it’s not immediately obvious if something is better or not. From May 14, there will be a lower number of affixes overall on all loot but more generic utility within those affixes. Rare items will drop with 2 affixes, and Legendaries will drop with 3 Affixes. Quality over quantity.





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