Early Palworld footage could help beat Nintendo’s legal team


Last week, Pocketpair, creators of Palworld, made a statement officially confirming that gliding with Pals was being removed from the game as a direct result of the Nintendo lawsuit over patent infringement currently taking place in Japan. This change would be implemented with patch v.0.5.5.

While we already know that Pocketpair isn’t the first or the last to implement this mechanic, and we’ve reported before how Nintendo has submitted patent applications post-release of Palworld.

Nevertheless, I wanted to share this brilliant report from our friends at GameFray, who detail the exact timeline of when Palworld first revealed this mechanic in the game, and it’s even earlier than I thought — a whole six months prior to Nintendo submitting its application for the patent.

Palworld showed off Pal gliding in June 2021

Here’s a screenshot from the video showing a character in Palworld gliding with a Pal. The Nintendo patent application was submitted in December 2021. (Image credit: Indie Live Expo 2021)

The GamesFray report shows that at Indie Live Expo in June 2021, Pocketpair showed off a preview of Palworld. In the clip, we see riding and flying on Pals, indicating that Pocketpair developed the mechanics independently prior to the Nintendo patent application in December 2021 for Patent No. 7528390

The patent in question, which refers to the dynamic switching of riding objects in a game, was granted to Nintendo despite them only filing for it in 2024 after Palworld’s release. This is, unfortunately, perfectly legal as Nintendo can relate its 2024 claim back to the ‘parent patent’ from 2021. However, this video proves that Pocketpair showed off the mechanic even before the parent patent date.

Will this help Pocketpair against Nintendo?

  • Watch above from 1:47:26 to see the full clip.





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