Elden Ring DLC launches to “Mixed” reviews as players bemoan difficulty, PC performance


What you need to know

  • Elden Ring: Shadow of the Erdtree is a massive 30-40 hour DLC for FromSoftware’s 2022 Game of the Year-winning open world ARPG, complete with a huge new map and 10 new major bosses to challenge.
  • Though it launched as the highest critically reviewed expansion of all time, it currently has a “Mixed” review score from players on Steam.
  • Most players bemoan the DLC’s difficulty, which is very high even for a Souls-style experience. Many also complain that its enemies and bosses fight unfairly, and some report PC performance issues such as framerate drops and stutters.
  • Having reviewed Shadow of the Erdtree from start to finish, I think players need to have more patience and understand that they have to be active and aggressive while fighting bosses, rather than passive. If you’re struggling, try rolling through their attacks towards them so you have more time to get hits of your own in.

The long-awaited Elden Ring: Shadow of the Erdtree DLC is finally here, and boy, it sure isn’t afraid to put you in your place. Even its first miniboss is bullying players new to the Land of Shadow, and as I wrote in my review, the battles and bosses spread throughout the expansion are some of the toughest encounters FromSoftware has ever made. The studio’s releases are famous for their difficulty, of course, but Shadow of the Erdtree takes things to another level — and because stat soft caps result in severely diminishing level up returns, you can’t overlevel to make things easier.

This has culminated in the Elden Ring DLC launching with a “Mixed” review score on Steam, with most negative reviews acknowledging the quality of its art direction and world design, but pointing to Shadow of the Erdtree’s difficulty and voicing concerns about enemies doing too much damage or bosses being too aggressive. Some also report poor PC performance, including framerate drops and stuttering issues.

“While the world design and colors are really beautiful and a lot of enemy designs [are] too, there’s a big problem with balancing,” reads one review from user Filippikus. “Every enemy does a lot of damage, has a ton of health and has endless combos that leave nearly no openings, to then start all over again with their combos.” Here’s another from SlendySlasher: “Several new enemy types spam attacks nonstop. There is no ebb and flow to combat, only trading blows since they never stop spamming attacks unless parried.” There are tons of comments like these in the reviews, which you can read yourself on the DLC’s store page.

Rellana, like many other Shadow of the Erdtree bosses, is best fought aggressively. (Image credit: Windows Central)

While I can’t really speak to the performance side of things — Elden Ring runs fine for me on an RTX 3070/i5-12600K rig save for a rare stutter here or there, but your mileage may definitely vary — I have to say that I strongly disagree with criticisms that Shadow of the Erdtree is unfairly difficult. I do think damage is overtuned a little, but every enemy and boss has completely learnable and dodgeable moves, along with reasonable windows for getting a few hits of your own in.





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