Elden Ring’s expansion is going to be pretty damn big


What you need to know

  • Elden Ring is a Soulslike, or sub-genre of action RPG, that challenges the player through fair, but daunting difficulty in a vast open-world.
  • Hidetaka Miyazaki says their upcoming expansion will be slightly larger than Limgrave, but he seems to be under-promising.
  • FromSoftware focused on content density when it came to the new DLC. Expect to see more dungeons per kilometer.

In 2022, Elden Ring astounded the gaming world and later went on to earn Game of the Year. It shattered all expectations and served as a catalyst for the widespread acceptance and appreciation of Soulslike games. This captivating title managed to attract players from all corners of the globe, including those who had never explored the genre before.

FromSoftware, the brilliant minds behind Elden Ring and other renowned titles, such as Dark Souls, are now gearing up for the release of their upcoming DLC. This much-anticipated expansion, named “Shadow of the Erdtree,” is looking to capitalize on the success of the base game. The expansion is scheduled to launch on June 21, and fans are eagerly waiting to see how FromSoftware will further grow the already irresistible world of Elden Ring. Given their remarkable track record, there’s no doubt in my mind they’ll put it off.

Recapturing the magic

FromSoftware is pretty close to being the best cinematic studio, only second to Blizzard. (Image credit: Bandai Namco)

Just moments after your first death, whether it was at the hands of a freak of nature or a forced misstep into the abyss, we all found ourselves standing before that first grand door. Do you recall the moment it swung open? The sheer massiveness that lay before you, the uncertainty of which path to take, a feeling that echoed with each of us.





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