Helldivers 2 director clarifies the limits of Joel the Game Master’s power


What you need to know

  • Recently, it was revealed in an interview that Helldivers 2 has a dedicated Game Master called Joel who controls several elements of the game’s Galactic War metagame.
  • Exactly what Joel can and can’t do wasn’t made clear in the interview, so early on Thursday morning, Helldivers 2 creative director Johan Pilestedt clarified things in a post on X (Twitter).
  • Joel controls which orders (major and personal) are active, and chooses where Terminid bugs and Automaton bots attack. He can also “reinforce planets” and give players bonus stratagems to use for temporary amounts of time. The outcomes of campaigns for a planet’s freedom, however, are determined by the community’s performance in battle.
  • Pilestedt says Joel also has jurisdiction over “other stuff we haven’t revealed yet,” and hasn’t detailed these things so developer Arrowhead Game Studios can “surprise and delight” in the future.

In case you hadn’t heard, Helldivers 2 developer Arrowhead Game Studios spilled the beans about how the PvE co-op shooter’s Galactic War planet liberation metagame works in an interview yesterday. It was previously a bit of a mystery in the weeks that followed the game’s February 8 launch, but now, we know that there’s an all-powerful Game Master at the studio called Joel.

Joel, Arrowhead CEO and Helldivers 2 creative director Johan Pilestedt told PC Gamer, “has a lot of control over the play experience.” Inspired by the exciting twists good Dungeon Masters introduce to tabletop stories in Dungeons and Dragons, Arrowhead aims to bring something similar to its game, albeit on a colossal, community-wide scale.





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