Helldivers 2 players are obsessed with liberating Malevelon Creek, so Joel gave them a Major Order for it


Despite the valiant efforts of Liberty’s finest on the front lines, Helldivers 2 players weren’t able to liberate Tibit due to some unfortunate setbacks. Keep that titanium-helmed head of yours up high though, space marines, because a new Major Order has come in: it’s time to finally take Malevelon Creek.

Malevelon Creek — colloquially and lovingly referred to as “Space Vietnam” by many Helldivers 2 fans — is the most famous of all the game’s planets, and has also proven to be one of the hardest ones to liberate. Supply lines have kept fronts on the gloomy jungle-covered world open since the co-op shooter’s launch in early February, but due to its brutal conditions and some particularly stiff Automaton resistance, Super Earth’s forces have rarely been able to make significant progress in the fight to oust its entrenched robot defenders.

The resolve of the Helldivers in this theater has never wavered, though, and as a result, thousands of players have kept a near-constant liberation campaign going on the planet for weeks — even when their stubborn determination to make the Creek run with oil negatively impacts other important Galactic War conflicts. This is precisely what happened over the weekend, actually; roughly 25% of all players were  fighting tooth and nail for the hazy bot-controlled world, which ended up contributing to the failure to free Tibit before the Major Order for it expired. All the liberation progress made on Malevelon Creek carried over to the new Major Order to take it, however, and as a result, Super Earth is poised to capture it in record time.

Malevelon Creek is a hellish place, but they don’t call us “Helldivers” for nothing. (Image credit: Windows Central)

As I write this, Malevelon Creek is already at about 97.25% liberated, with this nifty Helldivers 2 Galactic War live map projecting that it’ll be in democratic hands within a few hours. The directive to liberate it just came in this morning, so barring any abrupt twists from developer Arrowhead’s enigmatic Game Master Joel, it’ll be taken in what will undoubtedly be remembered as one of the quickest-ever Major Order operations.





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