Is CyberCorp Worth Playing? A Review


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Developed and published by Megame LLC, CyberCorp is a co-op top-down twin-stick Shooter with a cyberpunk setting.

Beauty is subjective yet an attractive sight can influence the approach. However, most things look beautiful from afar but up close, they are hugely disappointing. CyberCorp joins these ranks with flying colours.

A disappointing start

From the get-go, I knew the fun was not on the agenda. With a menu screen that might as well have been a triple gacha wallet extractor, It takes one too many steps to get the game started. Here you are thrown into the gameplay.

Heck, I did not know that this game had co-op till I read the Steam description.

Picture a top-down shooter that feels like it’s straight out of a beginner’s kit for game developers. The kind of game that’s basic, almost too simple, to the point that it’s reminiscent of something you would give to someone who has never played games before. 

As for the controls, they are as basic as they come. You use your mouse to aim and the keyboard to move around, which is fine, I guess. If you’re using a gamepad, you’ll probably know what to expect in terms of controls, but even then, there’s nothing about the gameplay that feels new or exciting. It’s all very familiar and, frankly, a little boring.

This cyberpunk twin stick shooter does offer you some abilities to upgrade or change over time, but these don’t do much to spice up the experience. We’re talking about simple things like a dash move, a special attack, and other basic, beginner-level upgrades that you’ve seen in countless other games. None of them bring anything innovative to the table, and they don’t do enough to make the gameplay feel fresh or engaging. It’s all very much by the numbers and doesn’t push any boundaries.

There is a plot, I think.

The story that connects this game was seemingly so low down on the priority list that I barely remember a thing. Allow me to put an eye on the Steam page and maybe turn the game back on to dig up what I can find.

“You are a CyberCorp fighter. In your hands lies a unique and dangerous technology – the Synth, a remotely controlled combat shell.”

Yeah, so that does not cover it but you get the point. It sits in the back and fails to garner any true meaning to the slug which is the gameplay. Rather stale and not worth the bother, is what I am trying to say.

Still works though

What I will say though, is that for the things it tries to do, even if it is nothing new or innovative, it does them well. The gameplay functions, the map is easy to navigate and explore and the quality of audio is often nice to listen to.

This cyberpunk game even avoids making the text too small to read which is a recurring sin in recent indie games.

Another thing I will say is that if you have nothing else to play, this is not the worst thing to pass your time with.

Another week, another game

CyberCorp is a mixed bag. While it doesn’t bring anything new to the table, it still manages to provide a functional experience with decent gameplay and an accessible interface. However, the lack of depth and weak story hold it back from being truly memorable.

If you’re desperate for something to play or just looking to kill some time, it’s not the worst option out there. But for those who crave more innovation or a deeper connection to the world they’re playing in, this cyberpunk game might not be the right fit.



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