Electronic Arts released performance details of the upcoming Mass Effect Legendary Edition, including what kind of framerate and output resolution to expect from each console version of the game. There are two kinds of gameplay modes you can switch between at any time: Favor Quality and Favor Framerate.
These two modes appear to correspond roughly to the “Performance” and “Quality” modes we’ve seen in other games. Favor Quality gives you “the highest visual fidelity possible,” while Favor Framerate, as the name suggests, “prioritizes the highest framerate possible.” EA gives a table that shows how each of those plays on each of the consoles.
On PS4 Pro, for example, Favor Quality mode offers “up to 30FPS @ 4K UHD,” while Favor Framerate mode offers “up to 60FPS @ 1440p.”
The Xbox One X and the Xbox Series S will have a comparable level of performance. The most powerful version of the game on offer, going by this table, appears to be the Xbox Series X version, but only by a slim margin: Its numbers are almost the same as those for the PS5, but the Favor Framerate mode on Series X offers “up to 120FPS @ 1440p,” where the PS5 version of the mode only goes up to 60fps.
The list also mentions PC almost as an afterthought. PC gamers can play at up to 240fps and on monitors supporting refresh rates up to 240 Hz. EA adds, “Additionally, players can tweak several graphics options at any time to finetune the preferred balance of graphics and performance.”
EA has shown multiple screenshots and trailers that demonstrate how much more intricate and detailed the graphics in the updated games are compared with the original. So we know the games are going to be pretty regardless of what console you play them on. We can also already glean that the remastered trilogy is going to be a powerhouse on console. Leaked news about the game’s Day One patch shows that it’s allegedly bigger than any of the original games at 11.8 GB.
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