Minecraft Legends is misunderstood, and doesn’t deserve this hate


I know this article won’t get a lot of attention from readers. After all, Minecraft Legends itself struggled to garner much anticipation from gamers in the lead-up to launch, and many gamers have seemingly already given up on the title less than a week post-release. A combination of poor marketing, a failure to set expectations, and a lot of misunderstanding from potential gamers is actively harming Minecraft Legends’ chance at success, but it doesn’t deserve hate.

I stand by every word I wrote in my Minecraft Legends review, when I concluded that Minecraft Legends is an approachable, fun, casual blend of two opposing genres that can offer countless hours of fun to players of all ages and skill levels. There is room for Minecraft Legends to improve, and I certainly hope it does (similar to vanilla Minecraft and Minecraft Dungeons), but there’s a great core experience here. So what’s going on?

Not action and not strategy, but a little bit of both

Minecraft Legends

(Image credit: Windows Central)

Minecraft Legends is described as an “action-strategy” game, with Mojang Studios and Blackbird Interactive aiming to mash two opposing genres into one cohesive experience. I believe the studios largely succeeded in executing their vision, but I admit that a poor marketing campaign meant that even I had little to no idea what Minecraft Legends actually was; despite my position in the industry, I was in the same boat as the masses of gamers I saw online expressing their confusion over Minecraft Legends. Unfortunately, this is symptomatic of larger challenges that Xbox as a whole is facing.





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