‘Ninja Gaiden 2 Black’ highlights a major on-going issue with Xbox / PC Game Pass


Yesterday, Microsoft kickstarted its this year’s efforts with the big Xbox Developer_Direct 2025 show. Microsoft’s now annual “mini” showcase in January highlights major upcoming Xbox titles for the first half of the year typically, with occasional guest spots from third party developers. This year, we got a big deep dive into DOOM: The Dark Ages, South of Midnight, Clair Obscur: Expedition 33, and a surprise look at Ninja Gaiden 4, published by Xbox itself.

As part of the festivities, Koei Tecmo also dropped a comprehensive remake of Ninja Gaiden 2, dubbed Ninja Gaiden 2 Black. The rebuilt game showcases its brutal hack n’ slashery with modern Unreal Engine trappings, sporting 4K 120 FPS on Xbox Series X and PC. Ninja Gaiden 2 Black is $49.99 to buy outright, but Microsoft and Koei Tecmo slapped the game straight into Xbox Game Pass Ultimate and PC Game Pass, giving users instant access.

PC Game Pass subscribers are finding out that, unfortunately, the Microsoft Store version of the game has some glaring omissions.

Detailed by Digital Foundry’s John Linneman, Ninja Gaiden 2 Black has some big technical omissions on the Microsoft Store for PC. (Image credit: @dark1x.bsky.social on BlueSky)

As noted by Digital Foundry’s John Linneman on BlueSky, Ninja Gaiden 2 Black for PC has a big feature disparity between the Steam version and the Microsoft Store version. Ninja Gaiden 2 Black on PC Game Pass, for example, does not have NVIDIA DLSS, whereas the Steam version does have it. Since the game is quite demanding, having access to NVIDIA super sampling technology would make the game more performant for many PCs, and the fact PC Game Pass version is inferior highlights an ongoing issue I’ve noticed with Microsoft Store versions of PC games.



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