Oblivion Remastered is as my heart remembers it — I’m in tears


It’s 2006, and The Elder Scrolls IV: Oblivion just released on a cold Monday morning in March. A 16-year-old me was just fired from my below-minimum-wage pizza oven career, but after seeing some Elder Scrolls gameplay, I was bound and determined to get an Xbox 360.

After months of turmoil, taking on odd neighborhood jobs for $10 or less and penny-pinching, I was still short on cash come September. To my surprise and joy, my parents got it for my birthday that same month.

I had never poured so many hours into a game. The only other title that ever came close to something like this had been the initial EverQuest in 1999. I was an inexperienced gamer who had never seen the likes of The Elder Scrolls III: Morrowind or other open-world RPGs outside of that MMO experience.

I “save-scummed” so many times in the capitol while playing the original Oblivion. (Image credit: Bethesda Softworks)

Oblivion was a new benchmark, a game that would set the bar for other open-world RPGs to come. A bar that its predecessor, Morrowind, had set.



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