Obsidian proposed making a New Vegas-style Elder Scrolls game, but Bethesda said no


What you need to know

  • Former Obsidian Entertainment writer and developer Chris Avellone has taken to X (formerly Twitter) to talk about a proposal he made to Bethesda while at the studio.
  • The proposal was for a spinoff The Elder Scrolls game in the style of Fallout: New Vegas that would “provide more adventures in the setting during the years before the next Bethesda release.”
  • Avellone says the pitch “didn’t gain much traction,” mentioning he felt Bethesda wasn’t happy with Fallout: New Vegas’ reception. The game’s very poor technical performance at launch was highlighted specifically.
  • Microsoft now has both Obsidian and Bethesda under its wing, so it’s possible we could see a spinoff like this come in the future. Avowed, Obsidian’s upcoming 2024 Xbox and PC RPG, also looks like it could be the studio’s take on The Elder Scrolls.

According to recent comments made by former Obsidian Entertainment developer and writer Chris Avellone, Obsidian at one point proposed creating a spinoff game in The Elder Scrolls universe. This game would have been similar to Fallout: New Vegas, the studio’s 2010 entry in the beloved post-apocalyptic RPG series that was designed to bridge the gap between Bethesda’s Fallout 3 and Fallout 4.

“One of the Elder Scrolls proposals (which I pitched) was intended to serve the same function as [Fallout: New Vegas] did between [Fallout 3] and [Fallout 4], to provide more adventures in the setting during the years before the next Bethesda release,” Avellone wrote in a thread on X (formerly Twitter). 

The suggestion was inspired by Call of Duty, of all things, with Avellone and Obsidian hoping to echo that franchise’s release schedule. “I thought it couldn’t hurt to try and push a similar system to what Treyarch/Activision had going with Call of Duty at the time (but hopefully less rushed),” he continued. “Bethesda could do a core release, then we’d release a [The Elder Scrolls] title (in same world or a divergent timeline/era) before the next big [Bethesda] push. Probably less relevant now that Elder Scrolls Online is going, but at the time, it seemed to be something that could benefit both studios.”

Fallout: New Vegas is often considered the best Fallout now, but when it released, it was nearly unplayable. (Image credit: Bethesda Softworks)

It wasn’t meant to be, however. It’s hard to imagine it now that Fallout: New Vegas is widely considered to be the best 3D Fallout title, but back when it came out, it had a quite a rough reputation for being unacceptably buggy and unstable — and Avellone says that’s likely part of why Bethesda turned Obsidian’s proposal down.

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