Only 7% of games launched on Xbox last year with “Play Anywhere” support — a decline year-over-year


Yesterday, I wrote a piece showcasing the problems with Microsoft’s current gaming strategy, which has ditched exclusive Xbox games in favor of service and feature differentiators. Common sense would suggest that with fewer exclusive games, fewer people will want Xbox consoles — which means fewer developers will want to make Xbox games, which means fewer people will want Xbox consoles, etc. Microsoft doesn’t seem worried (or perhaps doesn’t care), as it continues to put its former exclusives like Forza Horizon 5 onto PlayStation.

To that end, Xbox head Phil Spencer previously described how Xbox has more users than ever on console, and Xbox ecosystem features like Xbox Cloud Gaming continue to grow for the platform. Indeed, Microsoft says that Xbox will acquire users via feature differentiators in the future, with things like Xbox Game Pass, backward compatibility, and Xbox Play Anywhere.



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