PlayStation’s live service mishaps spotlight where Xbox is succeeding


PlayStation was once aiming to have 12 first-party live service games all operating by 2026, with revenue from these games providing over half of Sony Interactive Entertainment’s revenue.

Of course, Sony’s thought process back in 2022 — the majority of its games are big and increasingly expensive single-player titles that don’t generate recurring revenue, so shore up and invest to fortify the multiplayer side of things — is reasonable enough.



Source link

Previous articleReview: The Unexpected Quest – Movies Games and Tech
Next articleKULR Expands Bitcoin Holdings to 510 BTC, Reports 127% BTC