Pokemon Scarlet and Violet review: ambitious, bold and full of bugs


In the middle of a town square, a fierce Pokémon battle erupts. In the restaurant-filled, foodie’s paradise of Medali city, a young trainer is trying to win the right to face the local gym leader. With a stoic expression, her Hariyama lets loose with a flurry of punches against his hated rival, bringing the foe’s hit points into the red. It’s a dramatic battle, but the young trainer is determined to succeed. 

Then, right at the decisive moment, an aimless local wanders through the battle. All the scene’s tension is deflated by his curiously warm smile and relaxed demeanor. The ease of his gait and the gentle twinkle in his eyes suggests a man at ease with himself. Perhaps this man – let’s call him Phil – is on his way to buy groceries or maybe just taking a gentle stroll around town. 

Transfixed by his steady confidence, I watch Phil walk from one end of the screen to the other, the ongoing pocket monster contest completely forgotten as his gentle ambulation plays out. Phil may be having a nice day, but he has ruined Pokémon. 

An interloper walks through a battle in Pokémon Scarlet and Violet

Caught on Philm.  (Image credit: Future)

Building on the open world steps made in Pokémon Sword and Shield and Pokémon Legends Arceus, the world in Pokémon Scarlet and Violet is the most ambitious yet. Rife with places to explore and Pokémon to catch, you can take a non-linear approach to its main story, which developer Game Freak has divided into three main quest chains.



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