Remnant 2 review | Windows Central


Let’s go back four years to 2019. It’s August 20th, and Remnant: From the Ashes has launched on PC (and consoles as well). The co-workers I convinced to preorder the game and I all jumped in together for a fantastic coop experience. We spent hours taking on worlds filled with numerous enemies and bosses alike. 

A game based on solid shooting mechanics blended with souls-like difficulty. Sprinkle a little coop, a fun mix of classes, weapon abilities, and procedural generation, and that’s Remnant. It’s just dumb fun with a recipe that gives players a reason to return and keep playing. So, did Remnant 2 recapture those feelings for me? So far, yes. But not without some issues you need to be aware of. 

Remnant 2 Review: The good stuff

Main player character in Remnant follows a character known as clementine through the games opening stage

(Image credit: Gunfire Games)

The first title persuaded me with its sharp, dialed-in combat. Guns blazed the path of foes with a wide variety of weapon mods to complement the experience. Remnant 2 does the same, returning to form with some of the finest coop gunplay I’ve experienced. Chaotic in every sense but always seemingly manageable so long as you’re on your game. Make a mistake; that’s on you, and trust me, you’ll make plenty.





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