Skyblivion mod team compares its Oblivion remake to Bethesda’s remaster


With Bethesda shadow dropping The Elder Scrolls 4: Oblivion Remastered on Xbox Series X|S, Windows PC, and PS5 last week, many were understandably worried that the Skyblivion project — a work-in-progress mod for Skyrim scheduled for launch in 2025 that’s being made by a fiercely dedicated team of community members — was having its thunder stolen by the official release. However, the Skyblivion developers quickly assuaged fears as soon as the remaster’s release date was leaked, assuring fans that they believe “both projects can exist and thrive together, offering unique experiences for players.”

The team has now expanded on this in the wake of Oblivion Remastered’s launch, explaining that while the release from Bethesda and partner Virtuos Games is a true remaster that preserves the original experience and simply elevates it with modern Unreal Engine 5 visuals and other improvements layered over the Gamebryo Engine used for the 2006 RPG, Skyblivion will be more of a full-fledged remake that makes significant changes to Oblivion’s worldspace, quests, combat mechanics, and more.



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