STALKER 2 is just a month away — now’s the time to play the first game with its best mod


It’s hard to believe it, but STALKER 2: Heart of Chornobyl — first planned for release in 2012 before cancellation, then revived in 2018 — is finally launching in a little over a month on September 5. The open world survival shooter sequel was originally slated to come out in 2022, but as a result of Russia’s ongoing war of aggression in Ukraine, developer GSC Game World had to temporarily pause development, delay it multiple times, and move headquarters from Kyiv to Prague in the Czech Republic. At long last, though, the game is almost here.

With STALKER 2 so close, there’s never been a better time to play the first suite of STALKER games from the late 2000s, especially now that they’re available on consoles. Of the three in the cult classic trilogy, the one I recommend the most is the original, 2007’s STALKER: Shadow of Chernobyl — and while I do think first-time players should play through it vanilla to get acclimated with STALKER’s overall gameplay and atmosphere, there’s a mod project for it I love that’s perfect for anyone who wants to experience it again with gunplay, graphics, animations, and audio that’s modernized, yet faithful to the original release: Radiophobia 3.

Radiophobia 3 is a free, standalone version of Shadow of Chernobyl built on an upgraded version of STALKER’s engine, X-Ray (it went open source many years ago). It features significantly improved textures and lighting, new models and animations for weapons, consumables, and NPCs, a completely revamped soundscape, overhauled shooting mechanics, and even a handful of additional lore-friendly side quests that give longtime players a good reason to revisit the original journey through The Zone. First released in beta years ago, Radiophobia 3 has been steadily tweaked and updated over time, and after recently playing through the latest version released in December last year, I can confidently say it’s my favorite way to enjoy modded STALKER.

The most recent update to Radiophobia 3 included some huge lighting improvements, making Shadow of Chernobyl look better than ever. (Image credit: seaz5150 on ModDB)

Early versions of Radiophobia 3 were too divorced from vanilla Shadow of Chernobyl for my liking — the gameplay was absurdly harder, and some of its added mutants felt unbalanced and out of place — but this latest one toned things down a bit and trimmed some of the fat, and overall, it feels just right. It’s definitely still tougher than the original release as a result of the higher damage and accuracy of its firearms, but the general difficulty and progression curve is now relatively similar to the vanilla experience.





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