Star Trek: Infinite review – make it so-so


Review info

Platform reviewed: PC
Available on:
PC, MacOS
Release date:
October 12

Star Trek: Infinite sure is boldly going, but where it’s going to is a place I’m familiar with. It feels lazy to point at the empire-building 4X strategy (the 4 X’s stand for explore, expand, exploit, and exterminate) Infinite and mention that it’s just a reskinned version of Paradox’s own space-based Stellaris but after 25 hours with the game, I’m fairly convinced this is little more than a $30 licensed mod for that game. 

The thing is, if you’re okay with the deep sci-fi and you don’t need a lot of people prancing around in red leotards to have a good time Stellaris is already a fantastic Star Trek game. You explore galaxies, make first contact with a host of different alien races, and ally up in big federations to bend the galaxy to your will before inevitably teaming up to contend with one of several end game crises, the sentient species desperately banding together to try and survive. 



Source link

Previous articleWindows 11 Insider build updates name of Turkey in English
Next articleBitcoin Edges Higher; Loom Network Emerges As Top Gainer