Take-Two’s CEO has some positive comments for Xbox’s Activision deal


What you need to know

  • Microsoft is trying to acquire Activision-Blizzard, known for gaming franchises like Call of Duty, Warcraft, and Diablo. 
  • The deal is expected to close by the summer of 2023, but needs regulatory approval to go ahead. 
  • At least one more gaming CEO has thrown its weight behind the deal, saying that it’s a good thing for the industry. 

Microsoft’s lumbering Activision-Blizzard deal continues, with more and more regulators approving the acquisition. There’s $72 billion dollars on the line, which will give Xbox commanding control of franchises like Call of Duty, Warcraft, Candy Crush, and many, many more. 

The deal is, of course, controversial. Sony’s PlayStation arm has been vocally opposed to the deal, with claims that it will hurt their competitive advantage. Of course, regulators aren’t here to protect corporation’s profits, but instead, foster healthy competition between said corporations. Some have wondered whether gaining control of some of the world’s biggest gaming franchises might give Microsoft an undue amount of power. Microsoft has repeatedly bitten back, however, saying that even after the deal they still won’t be the largest company by revenue, while also noting that Nintendo has done absolutely fine without access to franchises like Call of Duty or World of Warcraft. 

Another company has sat up and spoken out about the deal this past week. It’s Take-Two Interactive’s Strauss Zelnick, CEO over games like Borderlands, Grand Theft Auto, and Red Dead Redemption. Take Two also purchased mobile heavyweight Zynga a short while ago, to better position itself in a rapidly evolving gaming landscape. 

GTA V

Take-Two owns franchises like Grand Theft Auto, Red Dead Redemption, and many more.  (Image credit: Take-Two Interactive Software, Inc. )

In comments to Yahoo Business (via BenjiSales), Zelnick reportedly welcomed the deal, with Yahoo stating that Zelnick sees Microsoft as an ally. The GTA CEO also noted that all gaming titles stand alone and can compete freely. It’s a comment echoed by Microsoft itself, who has long referred to the rise of smaller indie games like Minecraft and Among Us, that can proliferate out of nowhere due to the openness of platforms like Steam and become million-dollar, billion-dollar businesses in their own right.





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