The 7 stand-out games from Gamescom that I added immediately to my wishlist


This time last week, I was on day two of the Gamescom 2024 rollercoaster—a gaming conference so massive that I’m pretty sure I walked the circumference of the Earth. Half of that distance was spent just navigating the audaciously huge Xbox booth, it’s biggest ever. By that point, I had already played so many games that they nearly blended into one pixelated fever dream. But now that I’m back home and able to reflect on my time in Cologne with more clarity, there are seven games that truly stood out to me.

These are my personal picks from the show—some I knew I would enjoy, while others weren’t even on my radar before the trip but are now firmly on my wishlist. All but one (which isn’t a video game) will be coming to Xbox.

Monster Hunter Wilds

Monster Hunter Wilds takes everything Monster Hunter World did and does it bigger, better, faster. (Image credit: Capcom)

I’m already a firm fan of the Monster Hunter franchise, with Monster Hunter World being my first introduction to the series, and later playing Monster Hunter Rise when it came to Xbox Game Pass. Heading into my time with Monster Hunter Wilds, I knew I was going to love it. From what I’ve seen so far, it’s a juiced-up, harder, better, faster, stronger version of its predecessor. It’s exactly what I’d expect in a sequel, and sometimes, predictability is a good thing.

Monster Hunter Wilds takes everything I love about World and adds some further conveniences. For instance, mounts now have a built-in GPS to follow your prey. Once you’ve picked up the scent of your monster, your mount will automatically walk to its location, giving you a chance to grab a drink and enjoy the scenery. Of course, you can take the reins at any time to regain control. You can also switch and use weapons while mounted, which was a game-changer for me as I jumped into the hunt with my favorite weapon, the Bow. Given my limited time with the game and the two quests I played, I stuck with the weapon I know and love, but I was pleasantly surprised by its upgrades.

The Bow is now much more maneuverable, no longer freezing you in place with the Dragon Piercer move, allowing you to react more fluidly to the enemy. Power coatings no longer run out in the field (though you have to reapply them every 8 coatings), and there’s an exciting new Tracer feature that lets you target specific body parts—handy for crafting. The Arc Shot returns, but instead of raining rocks on your prey, it now rains arrows, which feels much more fitting for the build. You can also combine this with the new Focus attack for some devastating damage.





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