The Callisto Protocol hands-on: Handcrafted horror underpins Striking Distance’s bold debut


Horror games are making a comeback in a big way. With the world bouncing back from the pandemic, this year’s returning video game trade shows were dominated by a bold showing within the genre. The resurgence includes a series of new remakes, with Dead Space, Resident Evil 4, and Silent Hill 2 — all considered top-shelf classics — set to make a return for a new generation. New studios are also popping up with bold ideas for what’s next, leaving a stacked horror lineup for 2022 and beyond. (opens in new tab)

This year now wraps with Striking Distance Studios’ debut project, The Callisto Protocol, in what’s shaping up to be a highlight of this year’s release schedule. The high expectations reflect its all-star team, headed by Dead Space co-creator and Call of Duty veteran Glen Schofield, among other talent tied to the legendary franchises. That shared history results in a lot of shared DNA with the Dead Space franchise, albeit still carving out what could be its own identity in the process.

The Callisto Protocol undoubtedly warrants being positioned as a spiritual successor to Dead Space, bringing forward all the creative philosophies that shaped the Electronic Arts hit. It retains a hauntingly isolating sci-fi backdrop while reviving many of the same gameplay systems, all likely familiar to returning fans. However, that doesn’t detract from where The Callisto Protocol thrives, and after two hours of hands-on with an early build, it’s clear where Striking Distance has found its voice.

The Callisto Protocol

(Image credit: Krafton Inc.)

Work on The Callisto Protocol started with years of collective experience in horror experiences, with Striking Distance outlining a series of principles it dubs its “horror engine.” The game channels its efforts to leave players on edge, with protagonist Jacob ill-equipped and clueless to threats that lie ahead. Those helped guide the title’s approach to its tale, lost in space against overwhelming odds and unearthing what led to an outbreak on Jupiter’s moon of Callisto.

The demo wastes no time establishing The Callisto Protocol’s premise, weaving through a maze of dimly lit corridors and tight corners, all unsettling from the outset. These areas force the camera close to Jacob, with its narrow field of view intensifying the sense of claustrophobia. There’s unmistakable attention to every facet of its environments, steering clear of cheap jump scares, delivering a case study in virtual horror done right.

The Callisto Protocol

(Image credit: Krafton Inc.)

While action plays a prominent role in The Callisto Protocol, with combat strung between most objectives, each encounter still feels like a struggle for survival. Unlike those in its most popular predecessors, most center around melee combat, requiring a systematic approach and less reliance on the trigger.

Each encounter in The Callisto Protocol requires faultless threat management, and you will die — a lot — especially if you don’t devise a plan. You’ll be most successful when mapping out your approach to each room, understanding where and how enemies will attack, and forming strategies after a few attempts. One mutant can be taken down with a few brutal melee strikes, with some blocks and dodges to escape unscathed. But simple encounters can get messy fast, especially when more enemies are added to the equation.

The Callisto Protocol

(Image credit: Krafton Inc.)

Balancing these elements culminates in some stellar examples of well-crafted design. One encounter sees a sliding door open into a far-reaching, narrow corridor, with heavy fog settled on the horizon, leading players toward an ethereal white light. There’s only one way forward, with enemies emerging from the vents, trapping the player in a closed environment.





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