The first STALKER 2 mods are here and available on Nexus Mods


What you need to know

  • It may only be a few days after STALKER 2’s release, but there are already dozens of mods for the PC version of the game available on Nexus Mods.
  • These mods do everything from nerf mutant health to reduce equipment repair costs, with the most popular mods addressing the open-world shooter’s performance problems.
  • The Xbox version of the game doesn’t have mod support yet, but developer GSC Game World did say it would get it at some point.

Modding has always been a big part of the STALKER community, so it’s hardly surprising that the first mods for STALKER 2 started rolling out just hours after the game’s highly anticipated release this week. Even though it’s only been a little over two days since the game came out, there are already over 80 unofficial tweaks and adjustments you can install with the PC versions of the game.

You can browse these at your leisure over at the STALKER 2 Nexus, which is its dedicated section on Nexus Mods, the most popular mod hosting site in the PC gaming world. So far, there are mods for everything from nerfing mutant health to slashing weapon and armor repair costs, with the most downloaded releases being projects that aim to improve the open-world survival shooter’s overall performance.

So far, the most popular mod for STALKER 2 is Stalker Optimizer, with a whopping 78,750 downloads (55,140 unique downloads) since Wednesday. It’s been used by many as a way to reduce stuttering and improve the speed of shader compilation in STALKER 2, and may also help you eke out an extra 5-10 FPS without negatively affecting the game’s visual quality “depending on your CPU.”

Equipment breaks a hair too fast in STALKER 2, and fixing it isn’t exactly cheap most of the time. (Image credit: Windows Central)

I’m personally waiting until I fully complete my ongoing 50+ hour playthrough of STALKER 2 before I dabble seriously with mods, even if I do agree with the community consensus that mutants are too tanky and that equipment durability/repair costs are a bit too expensive. I’ll probably never use mods that touch carry weight, however, as I feel firm limitations on how much Skif can haul around are important for achieving a sufficiently challenging experience.



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