What you need to know
- Nobody likes hackers in competitive multiplayer games, but Treyarch has built a perk into Call of Duty: Black Ops 6 that’s essentially a legal cheat.
- The Recon specialization allows a player to see the location of every single opponent on the map for a few seconds after they respawn, even through walls.
- It’s extremely overpowered, and while some are using it, lots in the community agree something needs to be done about it.
I’m having a blast in Call of Duty: Black Ops 6. So much so that I’d put it up there with Black Ops 3 as one of my favorites in the whole franchise. While Treyarch has largely knocked it out of the park, it isn’t perfect.
One feature where the game falls wildly short of the mark (as agreed by our pals over at PC Gamer) is with the Recon specialization. It applies automatically if you run three blue perks on your loadout, and it is, to put it bluntly, legalized cheating.
If you haven’t come across it yet, take a read of its description:
“Enemies can be seen through walls for a short time after respawn; a HUD edge indicator flashes when an enemy is outside your view; leave no death skulls when killing enemies.”
No, you didn’t read it wrong. Treyarch has put wallhacks into Black Ops 6 as an actual feature. It’s appalling, and anyone using it should feel ashamed.
#Unlike an illegal wallhack, the effects are only present for a brief time. And at least since it only applies on respawn, it doesn’t give an unfair advantage in Search and Destroy, since you don’t respawn in that mode. But still, it’s pretty bad, and extremely overpowered.
Not only that, but the HUD lights up like a Christmas Tree when an enemy is nearby, but you can’t see them. Having seen a few killcams where a player was running Recon, it’s absolutely an unfair advantage. In one, I was coming up behind a player, and they literally snapped to my location when the HUD flashed and hit with their godforsaken sniper rifle.
You can see it in action in the clip below, which was posted to Reddit.
Who thought this perk was ever a good idea? from r/blackops6
As you see in the clip, a player respawned, saw where all the players were and subsequently fired off a headshot kill through a wall which simply would not have happened without running Recon.
I’d like to know who gave this the sign-off in its current form. Obviously, there are those who love it (even if they are the worst), but large chunks of the community also hate it. So hopefully Treyarch will do something about it.